QL.insta.cfg

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outofhere!
hook's picture
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Joined: Mar 2008
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Re: QL.insta.cfg
hrd wrote:

Teleport issue can't be fixed in current version of e+, feature to teleport frozen body like a normal one is not implemented, a rest things more or less are fine.

Unfortunately, i can't find change log yet, but in general were fixed issues with overpowered knockback of weapons (which one has every config in e+), too big gain of strafe jumps and something also.

To the future people who gonna finish this work or keep "develop", please don't name config with one name for all versions, keep it 1.8, 1.8.0.1, 1.9 etc in the file name as well as a name of config inside the file, coz later you have to do a stupid workaround with renaming of configs to keep both versions on the server if needed, etc.

thx hardly, i was on the same way as you Happy i will add some things asap to version 1.9 becuase no other rounds settings or gametypes supported in your version

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hrd
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Joined: Jan 2011
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Re: QL.insta.cfg
outofhere! wrote:

hrd wrote:
Teleport issue can't be fixed in current version of e+, feature to teleport frozen body like a normal one is not implemented, a rest things more or less are fine.

Unfortunately, i can't find change log yet, but in general were fixed issues with overpowered knockback of weapons (which one has every config in e+), too big gain of strafe jumps and something also.

To the future people who gonna finish this work or keep "develop", please don't name config with one name for all versions, keep it 1.8, 1.8.0.1, 1.9 etc in the file name as well as a name of config inside the file, coz later you have to do a stupid workaround with renaming of configs to keep both versions on the server if needed, etc.

thx hardly, i was on the same way as you Happy i will add some things asap to version 1.9 becuase no other rounds settings or gametypes supported in your version

but actualy there no problem to run Duel or TDM, better lets make a normal 1.8 before 1.9, 2.0 etc with minor fixes, and then upload it on the first page as official release.

outofhere!
hook's picture
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Joined: Mar 2008
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Re: QL.insta.cfg
hrd wrote:

outofhere! wrote:
hrd wrote:
Teleport issue can't be fixed in current version of e+, feature to teleport frozen body like a normal one is not implemented, a rest things more or less are fine.

Unfortunately, i can't find change log yet, but in general were fixed issues with overpowered knockback of weapons (which one has every config in e+), too big gain of strafe jumps and something also.

To the future people who gonna finish this work or keep "develop", please don't name config with one name for all versions, keep it 1.8, 1.8.0.1, 1.9 etc in the file name as well as a name of config inside the file, coz later you have to do a stupid workaround with renaming of configs to keep both versions on the server if needed, etc.

thx hardly, i was on the same way as you Happy i will add some things asap to version 1.9 becuase no other rounds settings or gametypes supported in your version

but actualy there no problem to run Duel or TDM, better lets make a normal 1.8 before 1.9, 2.0 etc with minor fixes, and then upload it on the first page as official release.

yeah but i add ctf, ptl also, add some changes what you have doubled in the cfg Happy,,
i think the update coming next year!

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AsphyxEvents Website Arrow Click ME!

XV!BENEDYKT
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PL Poland
Re: QL.insta.cfg

oh no apshyx! a year?!~!@? Big grin Laughing out loud Big grin

outofhere!
hook's picture
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Joined: Mar 2008
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Re: QL.insta.cfg
XV!BENEDYKT wrote:

oh no apshyx! a year?!~!@? Big grin Laughing out loud Big grin

next week

XV!BENEDYKT wrote:

is a new year Tongue

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hrd
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Joined: Jan 2011
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Re: QL.insta.cfg
outofhere! wrote:

hrd wrote:
outofhere! wrote:
hrd wrote:
Teleport issue can't be fixed in current version of e+, feature to teleport frozen body like a normal one is not implemented, a rest things more or less are fine.

Unfortunately, i can't find change log yet, but in general were fixed issues with overpowered knockback of weapons (which one has every config in e+), too big gain of strafe jumps and something also.

To the future people who gonna finish this work or keep "develop", please don't name config with one name for all versions, keep it 1.8, 1.8.0.1, 1.9 etc in the file name as well as a name of config inside the file, coz later you have to do a stupid workaround with renaming of configs to keep both versions on the server if needed, etc.

thx hardly, i was on the same way as you Happy i will add some things asap to version 1.9 becuase no other rounds settings or gametypes supported in your version

but actualy there no problem to run Duel or TDM, better lets make a normal 1.8 before 1.9, 2.0 etc with minor fixes, and then upload it on the first page as official release.

yeah but i add ctf, ptl also, add some changes what you have doubled in the cfg Happy,,
i think the update coming next year!

Don't rush with it please, in fact you need more dynamic testing by players, not a static review of config, we need take cares of what config actualy perform in gametypes which is purpose of this config.

Curent version "1.8" might has some issues in perform which need to be tested (coz it wasn't) before making "new" versions that won't change something.

outofhere!
hook's picture
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Joined: Mar 2008
Posts:
Re: QL.insta.cfg
hrd wrote:

outofhere! wrote:
hrd wrote:
outofhere! wrote:
hrd wrote:
Teleport issue can't be fixed in current version of e+, feature to teleport frozen body like a normal one is not implemented, a rest things more or less are fine.

Unfortunately, i can't find change log yet, but in general were fixed issues with overpowered knockback of weapons (which one has every config in e+), too big gain of strafe jumps and something also.

To the future people who gonna finish this work or keep "develop", please don't name config with one name for all versions, keep it 1.8, 1.8.0.1, 1.9 etc in the file name as well as a name of config inside the file, coz later you have to do a stupid workaround with renaming of configs to keep both versions on the server if needed, etc.

thx hardly, i was on the same way as you Happy i will add some things asap to version 1.9 becuase no other rounds settings or gametypes supported in your version

but actualy there no problem to run Duel or TDM, better lets make a normal 1.8 before 1.9, 2.0 etc with minor fixes, and then upload it on the first page as official release.

yeah but i add ctf, ptl also, add some changes what you have doubled in the cfg Happy,,
i think the update coming next year!

Don't rush with it please, in fact you need more dynamic testing by players, not a static review of config, we need take cares of what config actualy perform in gametypes which is purpose of this config.

Curent version "1.8" might has some issues in perform which need to be tested (coz it wasn't) before making "new" versions that won't change something.

http://www.excessiveplus.net/forums/thread/quakelive-insta-config-v1-8

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