e6.cfg v2.0 - a change for the excessive side?

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S3c|¯3¯|¯ [EN]
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e6.cfg v2.0 - a change for the excessive side?

k did remove the spawn armor and adjusted the damages accordingly...

also did some small ammo/regeneration fixes

hope that suits more now Happy

lets try it^^

m2d_c
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e6.cfg v2.0 - a change for the excessive side?

Oke Winking 4 me this cfg is fine Big grin

Gods hate campers xD

S3c|¯3¯|¯ [EN]
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e6.cfg v2.0 - a change for the excessive side?

we just played one map on it within the cw jds vs ed...

to me it looked pretty good... perfect and nothing to be fixed... at least when it comes to ctf Happy
hope some tdm tests will prove the same for tdm... then it is ready to be the final version Big grin

S3c|¯3¯|¯ [EN]
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e6.cfg v2.0 - a change for the excessive side?

finished :!: we had enough tests now... last tdm match made me reducing the anticamp a bit more... rest remained same.

first post is updated with the final version. within next weeks it is supposed to replace the e6.cfg Cool

hf Big grin

S3c|¯3¯|¯ [EN]
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e6.cfg v2.0 - a change for the excessive side?

updated for 1.04beta5 ... half of the items section still not working.

12<>al]
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e6.cfg v2.0 - a change for the excessive side?

.. this is sick

S3c|¯3¯|¯ [EN] wrote:

so actual change:
-mg damage -2
-sg damage -1
-lg damage +7, splash damage -35, style 0, knockback 70 (agree with Yas that knockback is usefull)

Im rly tired of this. Every cfg maker is making a cfg that fits only him..

ohilohi]
f.e:.....]
ohilohi]

'easy' cant shot from rail or to get railed? - then he make e5.cfg
'foksie loy' cant do bfg jumps 2 get not killed by spam? - edawn.cfg
'flex,hq,mow.q' dont like nothing but rail? - plus.cfg

opinion nr.1: Now i dont say e6 SUX,but ff everybody in T+ will think like you .. we'll have 10.000.000 of cfg's

opinion nr.2: I suggest that ALL of you cfg-makers,u hear me? ALL..not solo,.. gather in a msn-conversation-room and discuss about making a MOST WANTED cfg in E+. And i also suggest that you make it with top-players's help, f.e:

- skull,neri,kain,memfish

..but FFS not with f.e:

- Mr.Pants,audio, or GOD knows with what random-players that dont even have idea wtf is Real-Aim Frag-Pleasure

My point. Regardz

cml
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e6.cfg v2.0 - a change for the excessive side?
12<>al] wrote:

.. this is sick

S3c|¯3¯|¯ [EN] wrote:

so actual change:
-mg damage -2
-sg damage -1
-lg damage +7, splash damage -35, style 0, knockback 70 (agree with Yas that knockback is usefull)

Im rly tired of this. Every cfg maker is making a cfg that fits only him..

ohilohi]
f.e:.....]
ohilohi]

'easy' cant shot from rail or to get railed? - then he make e5.cfg
'foksie loy' cant do bfg jumps 2 get not killed by spam? - edawn.cfg
'flex,hq,mow.q' dont like nothing but rail? - plus.cfg

opinion nr.1: Now i dont say e6 SUX,but ff everybody in T+ will think like you .. we'll have 10.000.000 of cfg's

opinion nr.2: I suggest that ALL of you cfg-makers,u hear me? ALL..not solo,.. gather in a msn-conversation-room and discuss about making a MOST WANTED cfg in E+. And i also suggest that you make it with top-players's help, f.e:

- skull,neri,kain,memfish

..but FFS not with f.e:

- Mr.Pants,audio, or GOD knows with what random-players that dont even have idea wtf is Real-Aim Frag-Pleasure

My point. Regardz

I am open for every solution, just help me and I can host server with any type of config, all I want is more peoples support us on this project camel.net.pl/donate, btw I like plus like cfg, only bcuz I like rail & rockets Happy

*ZMB*INSANEKID*
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e6.cfg v2.0 - a change for the excessive side?

this is what i mean ...
EVERYONE should try a nice CONF ...
and ALL can discuss about:
what can be changed/tweaked again ...
this way we get more CONFs
that bring different gameplay.
>>>
Ofc those CONFs should be tested public!!!

^[Evil]Monkey
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e6.cfg v2.0 - a change for the excessive side?
The Camels Clan wrote:

I can host server with any type of config

make an e5 2v2 tag server Tongue
jk Big grin