Rail jumps cycle. how?

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hrd
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Re: Rail jumps cycle. how?

and guys, one moment else about settings, how to do Rail knockback by space wall on dm17 for exampel? i remember with BFG it's worked fine, but with the Rail i can't get knockback from end of the map Confused

hrd
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Re: Rail jumps cycle. how?

already know. this is "Sky = yes;" thx to Nix Happy

outofhere!
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Re: Rail jumps cycle. how?

Please! Try that cfg what i has given to you yesterday!.....We can agree on change loops

About Railjumping. I think we havent a style in Railgun like this.

g_instagib <0|1|2|3> - enable/disable the instagib modus where all weapon/items are removed from the map

0 - disabled
1- standard Instagib gameplay.
2 - InstaUnlagged 1.1 ( same as above but enables automaticly railjumping and fastrail )
3- InstaUnlagged 1.2 ( same as above but enables automaticly railjumping and fastrail + fast weapon reload! )

insta_railjumping <0|1|2|3> - enable/disable the railjumping, known from the InstaUnlagged mod.

The server must be set to g_instagib 2 to allow this command.
1 - disable railjumping
2 - enable IU 1.1 railjumping
3 - enable IU 1.2 railjumping with fast weapon reload as long as you receive knockback default 0

But we can ask for implement. In excessiveplus is many possible Happy

@ Developer ?

Fragmovies and more Arrow Click ME!

AsphyxEvents Website Arrow Click ME!

hrd
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Joined: Jan 2011
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Re: Rail jumps cycle. how?
outofhere! wrote:

Please! Try that cfg what i has given to you yesterday!.....We can agree on change loops

About Railjumping. I think we havent a style in Railgun like this.

g_instagib <0|1|2|3> - enable/disable the instagib modus where all weapon/items are removed from the map

0 - disabled
1- standard Instagib gameplay.
2 - InstaUnlagged 1.1 ( same as above but enables automaticly railjumping and fastrail )
3- InstaUnlagged 1.2 ( same as above but enables automaticly railjumping and fastrail + fast weapon reload! )

insta_railjumping <0|1|2|3> - enable/disable the railjumping, known from the InstaUnlagged mod.

The server must be set to g_instagib 2 to allow this command.
1 - disable railjumping
2 - enable IU 1.1 railjumping
3 - enable IU 1.2 railjumping with fast weapon reload as long as you receive knockback default 0

But we can ask for implement. In excessiveplus is many possible Happy

@ Developer ?

we will test in online today, around 20:00 (depends on Nix) we already did almost what we wanted yersteday, now left only this stuff with rail jumps, thx u. now i belive this is realy possible Happy