Freon

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(*WASP*SH▲DOWKNIGHT)
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Re: Freon Suggestions:
flaki wrote:

Hey friends, i just wanted to say, the idea with your own sound replacement isnt a good idea, cuz its a replacement so people will hear that welcome to freon on other servers aswell untill they erease the pk3... What we want imo is a updated E+ with playing sound by racon function, maybe we can motivate the developers with a little donation?

To avoid it playing on other servers just remove the pk3 and disable autodownload , once you have all the maps there is no point on keeping autodownload on , custom pk3's in excessiveplus are not forced if you have cl_allowdownload 0, if V couldnt figure out how to do it from command then I'm afraid it might not be possible, but maybe someone else can take a look as there might be an alternative.

In the future once we have all maps narrowed down my plan is to make one single map pack for all maps plaid at Freon with ad's and custom sound into the map pack instead of external.

(*WASP*SH▲DOWKNIGHT)
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Re: Freon Suggestions:
2!S*Monk! wrote:

[MR.]FRRR wrote:
I would like to see some pad maps for ffa, like padpool, padcenter and padshop Happy

too <3 ----- padgarden.
& dapalace1 for 1vs1 Surprise XD

share dapalace1 , cant find it

(*WASP*SH▲DOWKNIGHT)
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Re: Freon Suggestions:

noticed a lot of players are coming for the tdm , so will remove FFA , next rotation will be TAG, TDM, TAG, CTF . And we found q3wpak1.pk3 has q3wcp1 same as q3wpak0.pk3 and that made problems to players with both packs playing that map, so Lir will extract the maps out. I need help deciding on 5 big 11+ players ctf maps , 5x7-10 players and 5x 2-6 players ( maps not being used already ) .
No mater if is in a 30mb+ pack , we will extract it.

q3wcp17 will go in 7-10 players next rotation

2!S*Monk!
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Re: Freon Suggestions:
(*WASP*SH▲DOWKNIGHT) wrote:

2!S*Monk! wrote:
[MR.]FRRR wrote:
I would like to see some pad maps for ffa, like padpool, padcenter and padshop Happy

too <3 ----- padgarden.
& dapalace1 for 1vs1 Surprise XD

share dapalace1 , cant find it

dapalace : https://ufile.io/4j1em

(*WASP*SH▲DOWKNIGHT)
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Re: Freon Suggestions:

alright rotation Updated , look for changes on main post , the map count ( (#) ) represents how many times the map is on the current section of the pool, perfect would be one but is hard to find good replacements.

As you can see now is 1 Ctf , 2 Tags, 1 Tdm, 1 Tag and so on .

V1979
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Re: Freon Suggestions:

Some custom maps don't have links to download.

(*WASP*SH▲DOWKNIGHT)
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Re: Freon Suggestions:
V1979 wrote:

Some custom maps don't have links to download.

I only see q3wcp17s missing , let me know if there is another , q3wcp17s is not complete yet .

V1979
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Re: Freon Suggestions:

What do you want to change there? Why aren't you satisfied with q3wcp17 or q3wcp17v?

-C4-TYRANTuk.tyrant
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Re: Freon Suggestions:

can we auto detect maps based on number of players? main frustration would be too many people and tiny maps being chosen.

another annoying thing would be chat killing, 1 person can totally ruin a round if u kill them with a reflex shot without realising they are typing

don't play ffa then tdm then ffa consecutively in rotation, feel like my aim vanishes with such fast paced games, better if tag was alternated to slow it down every other map

other than that really like everything else

cheers
Ash

~tyrant!~ZoO.ConcreteDonkey

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Re: Freon Suggestions:
-C4-TYRANTuk.tyrant wrote:

can we auto detect maps based on number of players? main frustration would be too many people and tiny maps being chosen.

another annoying thing would be chat killing, 1 person can totally ruin a round if u kill them with a reflex shot without realising they are typing

don't play ffa then tdm then ffa consecutively in rotation, feel like my aim vanishes with such fast paced games, better if tag was alternated to slow it down every other map

other than that really like everything else

cheers
Ash

yes tyrant that's what I did last night , removed ffa , look on main post for updated rotation , now is 1 ctf , 2 tags , 1 tdm , 1 tag ( sometimes it gets sutck in two ctf or two tdms , but a callvote rotate fixes it, and yes rotation is based on amount of players. Look on main post and ull see the map pool for x amount of players.

(*WASP*SH▲DOWKNIGHT) wrote:

V1979 wrote:
Some custom maps don't have links to download.

I only see q3wcp17s missing , let me know if there is another , q3wcp17s is not complete yet .

you have the map standalone ? we need to remove it from the pack so is a single map and not in a 30+ mb pack .