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Excessive Plus v1.04-beta6

so how to code it if I want instant shot without bypassing reload time?
See the post on the first page.
[code:1]Before = -1 - WEAPON_TIME_GLOBAL;[/code:1]
Hi all
We just updated borg HQ to beta6
I have a question , the e5r cfg we made that worked very nice on beta5 ,
but it seems it totally dont work on beta6 ... all weapon selects are totally messed up now
Someone knows the right settings to use for that ?
Or could give us a little bit help ?
Regards
Borgteam

wrote:
[/code]thanks
what is the code for battlesuit?
because following line does not working:
modifyitem(1, "WEAPON_ROCKETLAUNCHER", "PW_BATTLESUIT", "180", "30");
wrote:
thanks
what is the code for battlesuit?
because following line does not working:
modifyitem(1, "WEAPON_ROCKETLAUNCHER", "PW_BATTLESUIT", "180", "30");
Talkin about cg_altLightning.
_____________________________
Link: http://forums.excessiveplus.net/viewtopic.php?t=28629
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Its useless to create another thread about Weapon Style.(will consider it as flood)
The shaft is very huge and ugly. Plz enable this cc.

item_enviro
yes figured it out before, thanks
and how about removing the delay between two weapons that has: After = Before = -1
it's still there around 100ms delay and the instant switch-shot is not really instant as it is on CPMA or ExcessivePlus 1.02
That delay was removed finally. It will get into the next release.

That delay was removed finally. It will get into the next release.
[size=24]gr8[/]
someone may convert edcessive5r for the e+ v. 1.04-beta6?
item_enviro
Había una vez un barco chiquito...