All about Maps making, tools & proposals
hi ..
i make a new thread about the map :
Chemical Industry ( The slime factory )
please stay tuned!!
Sketch by Matt and constructed by Sander (thx for that)
http://www.speedyshare.com/files/25606201/mario.pk3
General idea : i was boring in school
Supported players : 4-8
Supported gametypes : FTAG & TDM
Number of levels : 1
Number of rooms : 4
Special notes : none
Attached paperwork: please sander upload a map overview 
[=yellow][/colo
Hi,
Pls discuss maps you wanna see on e+ here.
Saying "We want a map like overkill" will not help at all the mapper so pls give more details about your ideas, even some general structure like a small paperwork if you can (takes <5min to draw).
And pls no remix proposition here, we have played enough the maps we already have. New maps for e+ should be original.
This is my upcoming 5th map, still in work. This was originally a test, but I decided the make it an official map.
I community,
I am searching some experienced profiles :
* 2 years experience minimum on e+
* having played many friendly/clan wars
* having already lead his team ingame
* having very good knowledge about maps and strategic points on the maps
to validate spawns we have to set for new e+ feature : teamed spawns, so the generated entity files become official and shared on next excessiveplus release.
The objective for teamed spawns is to determinate bases (red and blue) for each map so players of the same team spawns all together not far from each others.
Maps actually done and tha
-------------------------------------------------------------------------------
* MAP-PACK INFORMATION *
-------------------------------------------------------------------------------
TITLE : The watch
FILENAME : map-xpctf2.pk3
AUTHOR : Soft Air
DATE : 18/11/2010
GAME : Q3A (excessiveplus)
TYPE : TDM, CA, FTAG, PTL, FFA and CTF
EMAIL ADDRESS :
HOMEPAGE URL : www.excessiveplus.net
visit : www.excessiveplus.net
-------------------------------------------------------------------------------
* PLAY INSTRUC
04.11.2010
map-xpctf_logo ("XPCTF: logotype")
My second map is complete (ish hopefully
)
apart from two textures i made myself i only took texture from base quake so
if they don't work.
here is download link, http://www.mediafire.com/?p3w0lmp6ma87p3a
It should be a lot better than my last attempt.
also is their a map testing sever up ATM (ali's maybe?) could i test this on it plzzzzz 
The design of this map is basicly what you get if you cross a wooden gazebo with a castle.
enjoy,
