All about Maps making, tools & proposals
Filename: csq3sg1.pk3
Mapname: Camelot Castle / Sahra Catacombs
Author: Camel-XP
Gametypes: CTF, TDM, FFA, TAG
Version: 1.2
Website: camel.net.pl
Email:
Release Date: 18.09.2009
Game: Quake III Arena
Game Mode: Capture The Flag, Team Deathmatch, Free For All, Freeze TAG
Mod: ExcessivePlus (www.excessiveplus.net)

click to enlarge
[img]http://i447.photobucket.com/albums/qq
Each map has its own life, and so has this one!
Read the news-report from 1931, an interview with Dr.
I have a problem in Radiant 1.5.0. So , brushess are covered with textures, but when map is compiled some textures are getting transperent as shown on pics. Help?
Hello,
some time ago i downloaded gtk radiant 1.5, i started draw some "cube" but now, when i try to draw some room, nothing show on the grid, I think that I enabled some wrong function of the progra
Hi guys,
with the last release of excessive, I'm no more able to see the animation in the sky and liquid textures, at design time as well as during game (testing the new map, I mean).
I'm using GTKr
very known map for every1 who played CS (i played it few years before e+). Its converted for q3.
OK, there are some of my older maps. Its basicly made for baseq
Hello, Pals! 
i was playin around with the editor
and couldnt stop makin this one:
for TDM (Dominate the Base) and CTF
IGNORAMA
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* MAP-PACK INFORMATION *
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TITLE : Pro Circle
FILENAME : map-xpvs0-v1.0.pk3
AUTHOR : OldVamp
DATE : 30/10/2006
GAME : Q3A (excessiveplus)
TYPE : 1vs1, FFA
EMAIL ADDRESS : -
HOMEPAGE URL : www.excessiveplus.net
visit :
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* PLAY INSTRUCTIONS *
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