[suggestion] enemy healt bar

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.DoK. Crazy
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Hi guys, i was watching that game "Borderlands" Tongue and i tought:
Do you know xp_drawnames? it draws the nickname of every team mate.
What about make something like xp_enemystatus that draw a little colored bar that show the current healt status of every enemy?

This could be an help to choose the right weapons, and who don't want it can just disable it, as for xp_drawnames.

Anyway if ppl prefer to keep the game based on sounds, no problem i understand Happy, mine is just an idea!

My ideas and content for E+:

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eu.jeff
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Re: [suggestion] enemy healt bar

lets allow cheaters ? dunno, only a suggestion :F

unfair advantage that makes E+ even easier then it already is cmon man xD

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Re: [suggestion] enemy healt bar

how would it be unfair if everyone has the same?

mow Q [EN]
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Re: [suggestion] enemy healt bar

Don't like the idea, e+ is already easy enough, already doesn't need much different skills and this would take 1 skill more away.

SEBASH'
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Re: [suggestion] enemy healt bar

good idea but it will remind me the game when u getting level, like wow, tibia etc.. so no.
and as mowly said, will be to easy,
anyway when u attack enemy and he have small hp, u hear typical sound so its useless

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Re: [suggestion] enemy healt bar

Imagine playing rapha on quakelive with this on, you would run all the time because he always has full stack.

Imo I can't see any game improvement by that.

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3M'darkangel
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Re: [suggestion] enemy healt bar

sorry f2...will be more easy game with that...


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Blitz
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Re: [suggestion] enemy healt bar
3M'darkangel wrote:

sorry f2...will be more easy game with that...

Exactly...



yzo
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Re: [suggestion] enemy healt bar
3M'darkangel wrote:

sorry f2...will be more easy game with that...

BOZO
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Re: [suggestion] enemy healt bar

What's next? xp_drawEnemyStock? Let's see what kind of weapons and how many ammo he got by simply aiming at him!

Clearly "no" for this. Learn to listen to the sound the enemy model does when he got damage! Happy

^t
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Re: [suggestion] enemy healt bar

imo, adding such feature in e+ won't make much difference, cus of 2 things (at least, if speaking about plus/e5r/rail cfgs):
1. most of weapons either make insta kill when hit or have high splash radius or damage, so you mostly don't need any info like enemy's health, because you kill quickly: in one shot or in one combo;
2. the gameplay in e+ is often way too fast to see what's there on the small bar drawn next to enemy, lol.
however, adding such feature to bq3 or ql or any other mod, not excessive in any way (Tongue), would be totally lame.
oh, btw: http://www.youtube.com/watch?v=P3mDn0-qfuw


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3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
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SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.