Excessive Plus v2.3

127 replies [Last post]
!@#$%&*( terror )_
terror's picture
Offline
Joined: Feb 2007
Posts:
Re: Excessive Plus v2.3
/ wrote:

Hello mod developer! New question for you: Can make in new mod version, so you can see frozen players (your team) through walls? Example QuakeLive..

Reason: It takes a long time to teach players, orientation on the map, and those who can do that is more like a rogue, than on good players Quake3.

Not bad idea, but this might lead to easy wh.

|¯FC_| Suchspeed<-
Offline
Joined: Dec 2005
Posts:
ES Spain
Re: Excessive Plus v2.3

Its good idea, even it wouldnt be smth new for jabs

Aero wrote:
who enters into my anus kurwa!!!!!

Jabs
Offline
Joined: Mar 2010
Posts:
GB United Kingdom
Re: Excessive Plus v2.3

epic bantz

=ANU815=
outeris's picture
Offline
Joined: Feb 2007
Posts:
Re: Excessive Plus v2.3

and custom/remade (i may say w.high quality) textures in main pack,
cuz original ones belongs to id.. right ?

The majority of people think they think, when really they just change their prejudices. Understanding is a matter of will in most cases.

Lietuvių excessiveplus draugija - Lithuanians National Team
Linux (1st E17+Compiz powered ! Built on Debian GNU/Linux.)

MODDB.com all cool things for Quake III Arena @ one place from E+


(*WASP*SH▲DOWKNIGHT)
Site administrator
haxxus's picture
Offline
Joined: May 2007
Posts:
US United States
Re: Excessive Plus v2.3

Does anyone knows how to implement this ?
// map voting only in the first 2 minutes or if teams haven't scored yet
if ( mapTime() < 2*60 || ($g_gametype >= GT_TEAM && !teamScore()) ) {
map {
// ...
}
}

Ive tried a few different ways and the closest I got just doesn't seem functional .

accurun
12's picture
Offline
Joined: Jun 2009
Posts:
Re: Excessive Plus v2.3

mapTime() < 2*60 || ($g_gametype >= GT_TEAM && !teamScore()) )

I don't know a single programming language, but might I give u an idea, that your code doesn't work because mapTime could also refer to the time played , so imho it might be better to use "if mapTime = 0 & teamscore = 0", or even better to use "if g_warmup = active { allow vote }"

What u lookin' at, bra ? I'm back !

(*WASP*SH▲DOWKNIGHT)
Site administrator
haxxus's picture
Offline
Joined: May 2007
Posts:
US United States
Re: Excessive Plus v2.3
accurun wrote:

mapTime() < 2*60 || ($g_gametype >= GT_TEAM && !teamScore()) )

I don't know a single programming language, but might I give u an idea, that your code doesn't work because mapTime could also refer to the time played , so imho it might be better to use "if mapTime = 0 & teamscore = 0", or even better to use "if g_warmup = active { allow vote }"

Yap ill have to stick with teamScore.