Vanilla.cfg I v2.3
DEAR COMMUNITY
i want present you the Vanilla.cfg version 2.3 ( Beta )
All settings coming from the default.cfg, only some tiny changes as extra Hotfix requested from the community !
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Changelog
vanilla.cfg
- add : Drop Flag, Drop Weapon, Drop Powerup = from khaz requested
Drop Enable = DR_FLAG | DR_WEAPON | DR_POWERUP;
- change : Railgun Damage 100 to = 80 from sp requested
} Railgun { Damage = 80;
- change : Gametype Structure for a overwrite security on other servers = from epsi and easy requested
g_weaponrespawn = 5; g_weaponTeamRespawn = 30;
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Changelog
vanilla.cfg (09.06.2013)
- add
Mute Spectators by default only in Tournament Gametype
$xp_muteSpectators = ( $g_gametype == GT_TOURNAMENT );
- add
Weapon Knockbacks for Rocket Launcher,Plasma Gun,Railgun, BFG
- add
unlagged feature directly in the config
xp_unlagged = 1;
- change
Deleted PHYSICS_RAMP_JUMPS | PHYSICS_DOUBLE_JUMPS
xp_physics = PHYSICS_AIR_STEPS | PHYSICS_STEP_JUMPS;
- change
Weapon Ammo Limit for the Weapons
- change
Speed and Time to Live from the Rockets
Speed = 1000;
Time to Live = 30;
- change
Reduced Damage from Lightning Gun from 8 to 7
Damage = 7;
- change
Hit Box from 1.0 to 1.1
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Changelog
vanilla.cfg (12.06.2013)
- change
Shotgun Ammo from 0 to 10
Ammo = 10;
- change
Rocket Laucher Ammo LImit from 50 to 25
Ammo Limit = 25
- change
Weapon Knockbacks back to default ( default.cfg)
- change
LG Damage back to default ( default.cfg)
Damage = 8;
- change
physics to baseq3 ( vq3 )
xp_physics = no;
- add
modifyItems directly into the config
} Items { Shootable = no; } modifyItem(0, "item_armor_shard", "", 25, 5); modifyItem(0, "item_armor_jacket", "", 25, 25); modifyItem(0, "item_armor_combat", "", 25, 50); modifyItem(0, "item_armor_body", "", 25, 100); modifyItem(0, "item_health_small", "", 35, 5); modifyItem(0, "item_health", "", 35, 25); modifyItem(0, "item_health_large", "", 35, 50); if (($mapname == "pro-q3tourney4") || ($mapname == "pro-q3tourney7")) { modifyItem(0, "item_health_mega", "", 120); } else if ($mapname == "q3dm17") { modifyItem(0, "item_health_mega", "", 45); } else { modifyItem(0, "item_health_mega", "", 35); } modifyItem(0, "item_quad", "", 120, 30); modifyItem(0, "item_enviro", "", 120, 30); modifyItem(0, "item_haste", "", 120, 30); modifyItem(0, "item_invis", "", 120, 30); modifyItem(0, "item_regen", "", 120, 30); modifyItem(0, "item_flight", "", 120, 30); if ( $g_gametype == GT_TEAM) { modifyItem(0, "weapon_*", "", 30); //modifyItem(0, "ammo_*", "", 30); // see below } else { modifyItem(0, "weapon_*", "", 5); if (($g_gametype == GT_TOURNAMENT) && ($mapname == "pro-q3tourney4")) modifyItem(0, "weapon_railgun", "", 15); //modifyItem(0, "ammo_*", "", 10); // see below } modifyItem(0, "holdable_teleporter", "", 60); modifyItem(0, "holdable_medkit", "", 60); modifyItem(0, "team_CTF_redflag", "", 30); modifyItem(0, "team_CTF_blueflag", "", 30); modifyItem(0, "team_CTF_neutralflag", "", 30); modifyItem(0, "item_health_mega", "", -1, 100); modifyItem(0, "weapon_machinegun", "", -1, 50); modifyItem(0, "weapon_shotgun", "", -1, 10); modifyItem(0, "weapon_grenadelauncher", "", -1, 10); modifyItem(0, "weapon_rocketlauncher", "", -1, 10); modifyItem(0, "weapon_lightning", "", -1, 100); modifyItem(0, "weapon_railgun", "", -1, 10); modifyItem(0, "weapon_plasmagun", "", -1, 50); modifyItem(0, "weapon_bfg", "", -1, 10); // all ammo boxes respawn within 40 secs modifyItem(0, "ammo_bullets", "", 40, 50); modifyItem(0, "ammo_shells", "", 40, 5); modifyItem(0, "ammo_grenades", "", 40, 5); modifyItem(0, "ammo_rockets", "", 40, 5); modifyItem(0, "ammo_lightning", "", 40, 50); modifyItem(0, "ammo_slugs", "", 40, 5); modifyItem(0, "ammo_cells", "", 40, 50); modifyItem(0, "ammo_bfg", "", 40, 5);
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Changelog
- add
New Custom cvar v_physics
v_physics 0 = Default.cfg physics ( default ) v_physics 1 = Baseq3 physics ( vq3 ) v_physics 2 = QuakeLive physics ( quakelive )
}if ($v_physics == 1) {$xp_physics = no;} if ($v_physics == 2) {$xp_physics = PHYSICS_QUAKE_LIVE | PHYSICS_STEP_JUMPS | PHYSICS_AIR_STEPS;} else {$xp_physics = PHYSICS_AIR_STEPS | PHYSICS_STEP_JUMPS;} $v_physics = 0;
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Changelog
- change
requested by easy, hotfix for ctf in modifyItem
Deleted
modifyItem(0, "team_CTF_redflag", "", 30) ;modifyItem(0, "team_CTF_blueflag", "", 30) ;modifyItem(0, "team_CTF_neutralflag", "", 30);
- change
a solution for all in the physics! Server owner decission!
(you will see in Server description the physics version
Vanilla Excessive v2.3 (VQ3) Vanilla Excessive v2.3 (QL) or just Vanilla Excessive v2.3 with old physics settings
if ( $v_physics == 1 ) { $xp_physics = no; config->version .= " (VQ3)"; } else if ( $v_physics == 2 ) { $xp_physics = PHYSICS_QUAKE_LIVE | PHYSICS_STEP_JUMPS | PHYSICS_AIR_STEPS; config->version .= " (QL)"; } else { $xp_physics = PHYSICS_RAMP_JUMPS | PHYSICS_DOUBLE_JUMPS | PHYSICS_AIR_STEPS | PHYSICS_STEP_JUMPS; }
Interesting quote from easy :
default.cfg has no Physics. It is simply the physics of the last config used or those that have been set in the server.cfg by startup.
You forget to include "DROP PANTS" option
You forget to include "DROP PANTS" option
hahahhaha good 1 xd
thx asphyx ![]()
Power Ups are present in FFA (clan arena and duel are the only ones where power ups aren't widely used, and certain duel maps such as q3tourney1 actually still have them, they aren't config-disabled).
increase knockback for plasma and rl in caln arena. well in case someone will play those gametypes
for plasma climb and rocket jump purposes
- change : Railgun Damage 100 to = 80 from sp requested} Railgun { Damage = 80;
What for?! This change is from QuakeLive, so, it isn't "vanilla" config but closer to QuakeLive's one. You'd better mix Quake III Arena and Team Arena configs: Q3A's GUI and Q3TA's gametypes, weapons and power-ups.
the plasmagun on lostworld should have added also)
the plasmagun on lostworld should have added also)
That doesn't concern configs, that's mapping dealt - by changing *.map files with *.bsp files too, or by adding *.add or *.ents files.
finally fucking deactivate rampjumps and doublejumps?! You can't move at all.









thx for the info, i will fix it asap that powerups not appears anymore in duel and ca . isnt a big problem.
have you more suggestions? would be nice!
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