map remake request

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Anabolic 007
Vladimir Putin's picture
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Joined: Oct 2024
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RU Russian Federation
Re: map remake request

Well, technically, you got what you originally asked for. You have flags and spawns.
The fact that flag counting doesn't happen when you're alone on the server is a specific feature of flag-based game types.

You didn't initially think you'd need bots.

JIVA wrote:


no bots needed

Flag counting is a whole other issue. If you want to solve it, you have two options:
1. Join the server as the second player.
2. Create an .aas file for bots.

You say:

JIVA wrote:

.aas file i dont know what i have to create

I'm talking about this:

Anabolic 007 wrote:

♦ If you want to create an .aas file for bots, you will need to fix the leak in the map geometry.
Leak coordinates:
1111.000000 39.000000 660.000000 → 0.000000 96.000000 448.000000

Unless it's one of the 1000 other similar problems in Quake III Arena, it's important to you and you'll really want to fix it, then you will need to delve into the topic of Quake III Arena map mapping. And you'll have to deal with this program anyway.

Anabolic 007 wrote:

Options:
1. Editing .pk3 files, for example, using the NetRadiant program - netradiant.gitlab.io

I haven't dealt with geometry yet. And the Coldrun map has a geometry problem. If you solve it, I'll create an .aas file.

JIVA
Jiva's picture
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Joined: Jun 2006
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CZ Czech Republic
Re: map remake request

phlease come back to me and hep me a little again

i still dont have .aas file for bots to wirking flag counting with 2 bots in game

can you create missing file for me and share it here ?

sorry but i am lamer in map editing , i only play

Anabolic 007
Vladimir Putin's picture
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Joined: Oct 2024
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RU Russian Federation
Re: map remake request

I still have a vague idea of ​​how to fix the geometry leak on the map. Without it, I can't create an .aas file.
I'll see what I can do about it.