ioquake3 server from violence

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VIOLENCE
xDiloc's picture
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Alternative server version based on ioquake3 project.

About:
At the beginning i dont thought that this will be used on many servers.
It was private project to correct defects and other functions.
And later i decided to make a public version.

Download: here

Bugs:
In the process there are new bugs i know about them.
crap
Anti wallhack is very hard make code.
Maybe this will be corrected in the future.

p.s.
I know that when using it, you do not hear enemies behind the wall which can affect the game. I think it is fair because a lot of new players do not use sound, it levels the playing field. Any way, the choice is up to the server administrators use or not sv_awh.

/
q3fun's picture
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Re: ioquake3 server from violence

Thank you Vio!
Yippee! Now we can make callvote limit-time, e.g. up to three minutes Happy

rUnThEoN?!
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Re: ioquake3 server from violence

since q3 is public domain and ioq3 is based on that, can you post the sourcecode?

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

VIOLENCE
xDiloc's picture
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Re: ioquake3 server from violence
rUnThEoN?! wrote:

since q3 is public domain and ioq3 is based on that, can you post the sourcecode?

no for the same reason like easy not open source excessiveplus, if you need the ioquake source code download here

rUnThEoN?!
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Re: ioquake3 server from violence

easy is publishing a mod under a different license, you are publishing an game.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

VIOLENCE
xDiloc's picture
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Re: ioquake3 server from violence
rUnThEoN?! wrote:

easy is publishing a mod under a different license, you are publishing an game.

ioquake license allows me to do it on the basis of any thing
https://github.com/ioquake/ioq3/blob/master/COPYING.txt
including commercial.

Until my project is not-commercial, but it also not open source for some reason. You can use all at its discretion.

rUnThEoN?!
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Re: ioquake3 server from violence

using gnu means as soon as you share your server executable in public, you need to post the source code.
Please reread the license and ask a more advanced person about the exact rights and possibilities.

edit:
http://en.wikipedia.org/wiki/GNU_General_Public_License
the problem you encounter will be copyleft.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

EVILUTION
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Re: ioquake3 server from violence

Copying.txt wrote:
For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.


Sometimes I wish I was a NEET again, but life is too fucking expensive man.
The weak plot revenge, the strong forgive and the Lucky forget, but Fiend, Fiend no longer gives a shit

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hrd
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Re: ioquake3 server from violence

These bugs are creepy.

In general, antiwh is too raw to be used for any 'serios' game. Even turning it on at the Rus Rail is bad idea.

Putting restrictions by sounds for all players only by reason that some one unable to handle the basic stuff of gaming is some kind of degradation of people over here(there?).

rUnThEoN?!
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Re: ioquake3 server from violence

basically what hrd is saying the antiwh fucks your mind, one moment you think there is nothing, the next moment someone is there.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

VIOLENCE
xDiloc's picture
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Re: ioquake3 server from violence

For those who needs source i can give source code and binary patches. Download: here.