Config Zone & Tweaks

Everything about client & server side for cfg's, scripts, tweaking & tuning.

QL.insta.cfg

Hey! :]

Well, some asked me and asphyx to make this cfg, so after several bug fix here we release it, enjoy.
Well in ql insta, the pummel (gauntlet) you need to hit the enemy 3 tims to kill him...here we did to make it with 1 hit...

QLINSTA v1.7 (March 10 2011)

==================================

Changelog : (by XV!BENEDYKT)

fix : removed Sliding Ice Block effect in Freeze Tag

add : Movable = yes;

add : Solid = no;

add : Slithery = no;

Thank you XV!BENEDYKT

see in attachment -> new version qlinsta_v1.7

Weapon Configs for 2.2a ???

I made (fixed) my own cfg (railmania.cfg 2.0 ) for 2.2a version, so I want to ask other cfg makers (already asked Camel and he fixed his plusc.cfg) when they plan to do same with their cfgs. I will need few more cfgs to upload on my server:
r4e09f.cfg
rr.cfg
e5r.cfg
bananarail.cfg

Here I give you new version 2.2a for railmania.cfg

Sky shader problems

I'm having a problem with one of my sky shaders, in-game it doesn't show but the lighting does.

[Resolved]Widescreen Problem

After i installed all things new i have following problem:

No fullscreen and by alt + enter console error:

r_mode "-1"
r_displayRefresh "0
r_customwidth "1600"
r_customheight "900"
r_customaspect "1"
r_fullscreen "1"

i need help!

Odd Shader Bug

I've came across a shader bug while making a sky shader. I was playing around with the hellsky2 shader and decided to implement lightning in it, worked fine. So instead of having the lightning in the hellsky2 shader I decided to make a separate shader with the EXACT hellsky2 shader but with the lightning shader implemented, I named it hellsky2lightning and when I tested it, the sky was "giving off" lighting to the map, it was just dark. The sky worked perfectly except for one thing, the lighting.

[Resolved]No huds in the HUDS menu?/bug?/

Yeah, I cant see the huds in the HUDS MENU, only see the famous default.
It all exists in the folders but there's nothing in the actual game.
When i set local host they magically appear, so ok i set the hud of my liking there and join beer and bam its gone and set to the default again.
So wtf?

Edit: Honey has the same prob.

Plus CTF | v1.1

Hey E+ People

We proudly presents ( Me and The Pope) Plus CTF | v1.0

Its new Config For Capture the flag game type. Its like PlusN weapon style but with some changes:

- No multijumps
- No Anticamp
- No Weapons jumps (only Rocket Launcher)
- 2 Rail Shots for kill
- Weapons damage yourself (Rocket - Grenade Launcher, BFG, Plasma)
- Ammo update

I want you to test it and make your comment and suggestions to update.

Ps. I wanted to make Grappling hook to pull the flag towards to you but for now is not possible. When it will be then i will update

11/2/2012 updated to v1.1

QL.cfg v1.0

Here's QL.cfg 2011.07.03

most recent changes:
-chg: cfg now uses 'bunch of ql physics' introduced in e+ 2.2;
-add: CA has now scoring system like in OSP;
-add: all weapons, except bfg and hook, are now available during warmup;
-chg: round-based gameplay in CA is available regardless of xp_matchmode & roundlimit values;
-chg: shotgun settings updated to what can be seen in e+ changelog;
-chg: cfg now uses hit cylinder instead of hitbox;
-chg: thaw radius is now 98 units.

thanx go to author of original cfg Kyto, and also to Epsi & Asc for useful linx, also to Mad & Easy for essentia

[Fixed] PLUSC.CFG ! ERROR: plusc.cfg:76 accessing unknown attribute 'shootableitems'

Gametype changed, clearing session data.

ERROR: conf/plusc.cfg:76 accessing unknown attribute 'shootableitems'

ERROR: conf/plusc.cfg:76 assigning unknown attribute 'shootableitems'

broadcast: print "^3Excessive Plus^7: plusc.cfg v4.4, ^sloaded!\n"

today noticed

edit:

OK, you can  FIX by editing 70 line :

Shootable Items = 0;  to   Items { Shootable = no; };

ctf grapple

hi, looking to see if it is possiple to have grapple on ctf config which will only attach to opponents flag is this possible and if so how can i add this to config, Happy

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