what server Berlin Underground 2006 name meaning ?

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Anabolic 007
Vladimir Putin's picture
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Re: what server Berlin Underground 2006 name meaning ?

Hello, my friend. I only recently learned about this distribution, and I don't understand it at all. But I did some reading about your question. In my opinion, it's a hopeless undertaking. But if you're willing to find workarounds and generally use a good tool, then I would personally recommend it

Cursor IDE


It's the same as VSCode, only with a neural network on the right. The point is that the neural network agent can:
1. Connect to your server via Remote SSH and issue commands to your console, plus you can use the console manually.
2. The agent edits code in files.
3. The agent can create a file and folder structure.

This isn't a worker replacing you; it's an excavator replacing a shovel. Yes, if you're an archaeologist and have uncovered valuable dinosaur bones, you'll need to do some manual work with brushes and small tools, but removing a few meters of soil with an excavator is always a good idea.

If we speak without metaphors, this thing will speed you up considerably.

Anabolic 007
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Re: what server Berlin Underground 2006 name meaning ?

I'm also aware of your problem with bots on the map. I've created a bunch of .aas files for maps over the days. But your map requires special attention and correction through the map editor. And there you need to delve into the toolbar and learn how to create basic maps to know how to fix your problem.
I have the tools and I’ve started making my own map and figured out a few things, but getting fully into Quake III Arena map creation has been so boring for me lately that I ended up doing literally anything else instead.

To help you properly, I’d need to spend 5, maybe even 10 hours learning and refreshing things. At the same time, I’m not sure whether the skill of making Quake III Arena maps will even be useful for me in the future. Basically, I need to deal with my own laziness — and that’s extremely hard.

JIVA
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Re: what server Berlin Underground 2006 name meaning ?

mod excessiveplus use dll windows or linux pc_x86_64 code

on arm platform is still debian linux , its raspbian , but it cannot use dll files at all

it need qvm files , so i can use only vanilla ioquake3-server mode

when i can get source codes for excessiveplus mode , all complete sources (it is meaby C or C++)

i can recompile it , crosscompile on my computer for arm platform

then we start raspberries at home as servers for e+

as editor i have many options here , i switch sd card raspebbry pi to my computer and direct access files linux ext4 sd card format to my harddirve ext4 files format too

JIVA
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Re: what server Berlin Underground 2006 name meaning ?

some times ago i create build of quake 3 , it was open arena executables and some map and cca two models , rail , that was my mode for world of padman game , i play it my self alone cca one year , then i go back to normal quake3 ports

you have something like package quake3 with all required files , so >

you can bring to life complete game , it can be usable with open arena sadly only beacoz rights to baseq3/pak0.pk3

but when you have complete installation pack for windows with complete standalone game , you can send it to networks as standalone game project

itch.io , gog , steam (steam slot cost $100 for one your game) , epic store , meaby somewhere else , prime , and xbox

game can cost money , you will go rich slowly ,

you dont need anything more than game , complete standalone game

Anabolic 007
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Re: what server Berlin Underground 2006 name meaning ?

1. Engine and GPL License

OpenArena is a project based on id Tech 3, the engine is free. GPL v2 (engine) can be used and modified. Mandatory condition - if you distribute modified engine source, you must release the source. What this means in practice: if you take the OA engine and just add maps, models and scripts, the engine source does not have to be disclosed if you did not change it. If you did change it - you need to release the source, and this can be legally inconvenient for selling on Steam/GOG where people expect a closed game

2. OpenArena Content (CC, GPL, art assets)

OpenArena replaced id Software packages with its own CC-licensed content. Models, textures, maps, sounds - Creative Commons / GPL. CC-BY - can be used, but you must attribute the authors. CC-BY-SA - attribution + share alike - any of your modifications must be under the same license. What this means commercially: if you include OA content in your sold build you need to correctly attribute authors. Your modifications of maps/models may fall under GPL/CC-SA, meaning you cannot close the source of these parts if you want. So you cannot make a fully closed commercial game if you take OA content. This is a legal barrier - stores like Steam/GOG do not forbid open content, but marketing and buyers are used to a closed game and absence of source is the norm

In general, no matter how you look at it, it is impossible to create a completely closed commercial project on this basis.

JIVA
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Re: what server Berlin Underground 2006 name meaning ?

and excessiveplus sources ? who have it somewhere home

Anabolic 007
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Re: what server Berlin Underground 2006 name meaning ?

This is a closed-source mod that won't be made publicly available for security reasons. The only commercially viable option here would be competitions, if you can organize them properly.

rUnThEoN?!
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Re: what server Berlin Underground 2006 name meaning ?

I am confused, the latest E+ version is a QVM one?

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

Anabolic 007
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Re: what server Berlin Underground 2006 name meaning ?

Well spotted. Something must have been missed.

JIVA, the screenshot shows the exact QVM files you need. These are not Windows DLLs but universal bytecode. They work on ARM just as they do on a regular PC because the ioquake3 engine executes them itself. The mistake is that you were trying to run them as native libraries. On a Raspberry Pi, you must set +set vm_game 2. This forces the server to ignore the missing system .so files and use the cross-platform qagame.qvm from the archive instead. You do not need source codes or compilation, you already have everything working.

+set vm_game 2 # Loads the server logic (qagame.qvm) via Virtual Machine
+set vm_cgame 2 # Loads the client-side visuals (cgame.qvm) via Virtual Machine
+set vm_ui 2 # Loads the user interface/menu (ui.qvm) via Virtual Machine

rUnThEoN?!
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Re: what server Berlin Underground 2006 name meaning ?

well I knew since my investigation into q3plus - q3plus is a modded version of E+ 2.2b based on the dll design.

the QVM is more secure and therefor is harder to be modded/reverse engineered.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."