Guys, i forgot to mention another problem occuring when using rotation.txt: when i start my dedicated server via command line, it connects me as player o_O (with my nick set in q3config.cfg, etc). this player hangs on server with ping 999 until he's dropped upon timeout. omg, wtf, etc
there's a message in server's console: 0 \ip\localhost\ blah-blah-blah
could this be the reason of setting sv_cheats to 1 by default?
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after
wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }
wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.
I have just found out the reason of such behaviour. There should be 'wait' command before starting the rotation:
[code:1]
// map rotation (see rotation.txt)
set xp_rotation "rotation.txt"
// this is needed to start the rotation
// test_bigbox is good because it tiny
wait // <---- we should place it here
map test_bigbox
[/code:1]
the absence of this command causes sv_cheats to be set to 1 (dunno why, but it does, that's for sure and regardless of q3config.cfg contents) and also it causes some kinda 'virtual' player (just don't know how i should call it) to be joined right after server's start o_O, who is dropped later upon timeout. i guess this is because without 'wait' command all's happened too fast and map test_bigbox is executed locally (just before dedicated server is created), as if 'map' command was executed in single player game. smth like that.
in my another config i used wait command and all worked fine, but the server.cfg sample bundled with e+ doesn't contain that command, so i didn't pay attention to it and didn't placed it before 'map test_bigbox' in modified cfg that used rotation.txt :oops: . sorry, guys)))
the problem is solved . and thanx again to anyone who posted here
wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after
wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }
wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.
: You've hit on something interesting. Sometimes the image we see isn't that of the person writing, acting, or making the decisions. And yes, it can give a feeling of disconnection, even manipulation. But does that take away from the value of what we feel w
: If you close your eyes tightly, you can't see the problem, Jay.
There is one person who writes the text here for NOOB, but another person plays and writes the text in the games.
It's easier to make a video compilation.
I look like a devil among angels
: My word is as good as yours, and I have nothing to hide. If you ask people, be sure to ask honest questions, not leading ones. You'll find your version of events doesn't hold up for long.
: LOL why do you even care?
: I am a personal witness. I put my word against yours. If you ask people, you don't have to ask for long.
: You accuse me of hurting weaker people while pretending to be a good person. You don't know me in real life I am an angel if you are with me in my circle then you have all my trust and in the virtual I crush no one I give the chance to all the players to
: NOOB - friend of cheater NOOB_2. NOOB oppresses the weak. Ugly hypocrite.
I can congratulate us all. Our cheater has successfully evolved and changes the model data, snaps, cl_maxPackets, rate and other things. But he won't be able to change everything.
: I don't understand why people still cheat in this game.
Guys, i forgot to mention another problem occuring when using rotation.txt: when i start my dedicated server via command line, it connects me as player o_O (with my nick set in q3config.cfg, etc). this player hangs on server with ping 999 until he's dropped upon timeout. omg, wtf, etc
there's a message in server's console: 0 \ip\localhost\ blah-blah-blah
could this be the reason of setting sv_cheats to 1 by default?
i don't get, what's going on
cmdline is:
quake3.exe +set fs_game excessiveplus +set vm_game 0 +dedicated 1 +set net_port 27960 +exec svr.cfg