[Suggestion] Negative self thaw time

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SHUDDER
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Joined: Feb 2010
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Negative self thaw time would work when player was partially thawed (thawing was aborted) - then thaw level would slowly (dpend on the time) drop down back to 0%. It would cover the gap between continous/restarting thaw styles.

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xpaliminium's picture
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Joined: Nov 2005
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Re: [Suggestion] Negative self thaw time

already implemented

/* Freeze Tag
*
* Thaw times in seconds.
*
* 0 - No thawing
* > 0 - Continue the thaw
* < 0 - Forces a restart
**/

Freeze Tag {
Thaw Time = 3;
}

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SHUDDER
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Joined: Feb 2010
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Re: [Suggestion] Negative self thaw time

I know thawing can continue, but I want negative
Self Thaw Time = Water Thaw Time = -30; to work combined with positive
Thaw Time = 3;
Now Self Thaw Time -30 and 30 act in the same direction and I suggest gradually freezing back with negative value (on ground/in water/etc.). If it was intended then there's a bug here.