Server not accepting fraglimit/timelimit
Whenever i try to play a match with my server settings, the game will randomly end without warning even though my rotation tells the game
timelimit 20
fraglimit 30
g_gametype 0
before the actual rotation. I've had matches end at 19 kills, 4 kills, 5 kills, etc. no warnings!
What's going on here?
What is the value of roundlimit ?
If your score and oponents score added up to this value will end the game too ![]()
You are sure that is not the timelimit?
do this in console, to see the timelimit ingame:
cg_drawTimer 1
If you have timelimit 20 like you said.. then The time should count down from 20:00 at the start of the game .. until 0:00.
I have a feeling that this is only the timelimit which ends the game.
Please add here your rotation file to see for sure what is there .
And make sure that the xp_rotation on the server is set to the rotation file that you want and not other one.
._________
epsislow
Did not know it was FFA ....
I am not saying to set it (actualy i would put it to 0 )
normally if a game ends you read something like, hit the fraglimit, hit the timelimit etc.




My roundlimit is 50 i think.
Why would it do that, though? Since when does roundlimit matter in FFA? I thought that was just for Tournament mode, since it doesn't affect anything in any other Q3 mod