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- missing graphics in 1++ map
- Steam Q3 Discussion
- xp_enemyHeadModel does not work
- Q3DM3D Duke3d map for Q3
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- what server Berlin Underground 2006 name meaning ?
Pro-dm4
5. August 2008 - 2:11
#12
12. August 2008 - 0:42
#14
Pro-dm4
hmmm
i understand 2nd pic!
i always like to reduce parts/brushes.But the 1st i dont understand.
I thought it would be good if those doors were a bit higher...
coz the room inside is very tight ...
in case u play with some more players its easier to escape, isnt it? (:
Well in first pic, I'm just sitting on that corner that i missed on Ur edition.. plz pay more attention to small details, cause they are important too, maybe not to U, but for some other people.







hm, ive tested it ...everythin should work fine.-
maybe its because of the gametype:
in ffa the weapons should be on their place,
in tdm u almost spawn with some weapons.
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