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New cfg?
wrote:
My idea for making this cfg was to bring togeather the tactical side of baseq3yea tactics in baseq3 rox...go to rocket launcher room>>>pick up RL>> wait there (camp) for other players who will come there for weapon with useless mg against your rl
Bravo, uhm, man.
Anyways.. weapon pickups, no insta rail + xp movement would be greatly interesting imo.
wrote:
My idea for making this cfg was to bring togeather the tactical side of baseq3yea tactics in baseq3 rox...go to rocket launcher room>>>pick up RL>> wait there (camp) for other players who will come there for weapon with useless mg against your rl
- oh rly ? how about e+ tactics? ... go to rocket launcher room >> wait there (camp) for other players who will come there for also camping and u kill them
lol..
Seriously thats what what i experienced in qLive all the time...the reason i dont play it anymore ![]()
Uh, yeah, that's why you don't play FFA.
It's still not like that in ffa. ![]()
meh with the weapon pick up i don't dig that... so for me f2 for that.
monkey's cfg
actually i'm monkey
this isn't my idea ![]()
but reduced mg damage, (although i'd like to see other weapons with reduced damage too ofc) i'm up for that.. gives you more of a challenge and the better aimers would come out on top (sux for me
)








Ye that match roxed
One weapon is enough.