MWAR MAP DEVELOPING STATUS & OPINIONS

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mow Q [EN]
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

however, ur grafik-setup sucks Happy

good i did not switch releases, yet.

¯¯__█ALI█¯¯__
xpaliminium's picture
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS
^t wrote:

¯¯__█ALI█¯¯__ wrote:
Seriously, all who have posted today need glasses.

Here is the last version of mario map that I have released yesterday after sander asked me to, because he hasn't got time : http://www.excessiveplus.net/forums/thread/map-xpteam1-v1-0

does releasing mean changing map illumination drastically?

Sander did some changes on the map, but dunno what has changed.

I have compiled it with standard final compile. I haven't used bounce 8 option.

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

^t
smasherchif's picture
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS
mow Q [EN] wrote:

however, ur grafik-setup sucks Happy

o'rly? and what exactly suxx? Tongue

btw, in game it looks different than on my screenshot.


.aNk/xXxp4l/:bR.Shady'XYN! wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

Hi, iam back for a while. The link Ali posted above is the latest version of mario map compiled by him. I just fixed the sloppy texturing thing, Mad mentioned before and thats the difference. Ali added teamed spawns and flags. No lighting was changed as i know except i compiled with -bounce 8.

Looking at the bright before/darker after lights screenshots the only problem causing this coming to my mind is incopatible sky shader or different ambient key in worldspawn. Anyway should look deeper

¯¯__█ALI█¯¯__
xpaliminium's picture
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS

hi sander,

indeed, there is no ambient light value on the .map I have.
Dunno if u had it before then removed it accidently or on purpose.

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

Sander
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Re: MWAR MAP DEVELOPING STATUS & OPINIONS
¯¯__█ALI█¯¯__ wrote:

hi sander,

indeed, there is no ambient light value on the .map I have.

Dunno if u had it before then removed it accidently or on purpose.

oops Happy I talked about _minlight anyway its almost same as ambient.

I downloaded ur map and looked closer and think problem is in sky shader, since other places where is no sky stayed at same lighting level.