[Fixed] switch animation

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superbad!
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please can a command be added to enable/disable the animation when switching weapons?

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drill@quakelive
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[Fixed] switch animation

cg_drawgun 0 fixing all weapons Happy

eu.jeff
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[Fixed] switch animation
drill@quakelive wrote:

cg_drawgun 0 fixing all weapons Happy

i think he means the weapon hud Tongue

superbad!
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[Fixed] switch animation

i dont use drawgun 0 as i dont feel right when weapon jumping. and i dont mean the weapon select bar; i dont use/need that.
i meant, when u change weapon, u see the gun on go and then the next come up. this can be disabled so your current weapon simply disapears and the next appears. an instant replacement rather than the slower animated apearance. this is minor, but its something thats bugging me. since i used ed its something i have got used to. now the animation is anoying. this feature is also in cpma.
this setting combined with xp_bopping 0 gives the effect i prefer.

Deathadder | Goliathus Speed | Filco Majestouch | i7 3770 | 16GB | GTX 1080 | Xonar Essence ST | Sennheiser HD598

lagstard
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[Fixed] switch animation

Implemented xp_noBobbing bitmask in replacement of xp_bobbing:

[code:1] 1 Disables weapon bobbing animation
2 Disables weapon switch animation
4 Disables weapon firing knockback animation[/code:1]

Había una vez un barco chiquito...

superbad!
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[Fixed] switch animation

thank you

Deathadder | Goliathus Speed | Filco Majestouch | i7 3770 | 16GB | GTX 1080 | Xonar Essence ST | Sennheiser HD598