[Fixed] Default referee commands

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lagstard
Developer (retired)
rabusmar's picture
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Joined: Jan 2008
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I refereed a war today and i can see that several ref commands havent been updated, so i am implementing a list of default referee commands that cant be turned off. Currently i have:

[code:1] capturelimit
forcejoin
forceteam
fraglimit
g_doWarmup
g_friendlyFire
g_gametype
g_warmup
lock
map
map_restart
nextmap
ready
roundlimit
timein
timelimit
timeout
unlock
xp_matchmode
xp_suddenDeath[/code:1]

Please post your suggestions.

Había una vez un barco chiquito...

mow Q [EN]
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Joined: Nov 2003
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[Fixed] Default referee commands

[code:1]"map_restart,
nextmap,
map,
k,
g_friendlyFire,
g_gametype,
mute,
unmute,
forceteam,
lock,
unlock,
timelimit,
fraglimit,
capturelimit,
g_warmup,
pv_sv_enable,
pb_sv_disable,
pb_sv_restart"[/code:1]

Laktos
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[Fixed] Default referee commands

Imo the list is pretty complete Happy Would like to se g_gametype though.

Alla blå bär är blå bär - även blåbär - men det är bara blåbär som är blåbär.
A cloud pooped out a rainbow turd.

RONiN
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Joined: Dec 2005
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[Fixed] Default referee commands

implementing a 'slap' feature would be interesting

for those who abuse map bugs and general idioticness... it would slap them and push them away from a certain spot.

the lists you have there seem pretty complete though.

xDD LoL AndyRocket)))
n1xin's picture
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Joined: Dec 2008
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[Fixed] Default referee commands

[code:1]
capturelimit
forceteam
fraglimit
g_doWarmup
g_friendlyFire
g_gametype
g_warmup
lock
map
map_restart
mute
unmute
nextmap
ready
roundlimit
timein
timelimit
timeout
unlock
xp_matchmode
xp_suddenDeath
pv_sv_enable
pb_sv_disable
pb_sv_restart
whois
kick
[/code:1]

NecrogeddoN
necrogeddon's picture
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Joined: Feb 2006
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[Fixed] Default referee commands
RONiN wrote:

implementing a 'slap' feature would be interesting

for those who abuse map bugs and general idioticness... it would slap them and push them away from a certain spot.

This is a really good idea! I wonder if/how this could be implemented, and if so could it be bitmasked so the slap could cause no damage... or an admin-defined amount of damage? Oh, this is an exciting possibility... Laughing

Also useful might be anticamp radius / time / damage. Although tweaking this var is usually cfg-specific it could be useful to adjust on-the-fly for public games being ruined by someone camping the hell out of an area but not being a jackass otherwise...

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cml
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PL Poland
[Fixed] Default referee commands
RONiN wrote:

implementing a 'slap' feature would be interesting

for those who abuse map bugs and general idioticness...

big F1 for that, this command would be controlled only by ref or rcon.

I already been using it on Urban Terror, Ive slapped those who killed own team mates on purpose, one slap and they stopped xD

Btw, I dont like idea with default ref commands that couldnt be deleted from the ref list, it can be usefull only if xp_referee is "" blank...