-: Excessive Dawn Weapon Config :-

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x.foksie'loy.drt?
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-: Excessive Dawn Weapon Config :-

ok, after about 2 hours of testing on zoo server, the ctf part seems to be tweaked a lot now. thanx to all the zoos and non zoos who came to the server to do this massive test.

here are all the changes from previous version:

  • bfg has 4 shots now, attackers were running out of ammo, and defenders too Winking this is only in ctf and 1vs1
  • bfg can be used on skybox, its hard to do, but some new moves on spacemaps are possible now.
  • lg knockback is now much better, its weaker, but a bit stronger than the old plus one.
  • pg has weaker knockback, for more control.
  • only 3 multijumps! ctf only
  • flag respawns in 14 seconds. harder to avoid loosing it by hiding.
  • rocket and nade work on skybox.
  • fixed quad bugs in ctf
  • and many more tweaks (minor).

enjoy it, first post now has the updated version.

[/]

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

LNNT FROGGY
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-: Excessive Dawn Weapon Config :-

i like this cfg on ctf games, but in 1v1 or ffa mg and lg is almost useless, while you hunting your enemy with it, he just kill you from rail, bfg or rocket. Also i think here could be less healing items and more armors and maybe more rocket ammo in 1v1?

later maybe will test it on tag and tdm

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Memphis.
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-: Excessive Dawn Weapon Config :-

i just give this suggestion because i think that xp_physics 2 is enough, air control with such knockbacks makes it fast: no multijumps.

x.foksie'loy.drt?
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-: Excessive Dawn Weapon Config :-

@ froggy: ye, it is deffinitly weaker now with armor actually doing something. perhaps a tweak will happen.

@memph: thats a bold suggestion, i personally wouldnt mind giving it a go, but it might be a too radical a change. perhaps in future versions, or as a side option. lets see how people acccept 3 multijumps in ctf first.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

Anonymous
-: Excessive Dawn Weapon Config :-

What about the biosuit : >?

*[UO]*OSKALIBER'
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-: Excessive Dawn Weapon Config :-

F2. I like plus.cfg and I'm damn conservative, so say what you want but plus ftw.


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x.foksie'loy.drt?
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-: Excessive Dawn Weapon Config :-
BioHazardHK wrote:

What about the biosuit : >?

what about it?

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

Anonymous
-: Excessive Dawn Weapon Config :-
BioHazardHK wrote:

I take back my post on the BFG damage its actually just right, but the lg i keep my opinion Smug
Another thing is the armor, I don't think its fair it doesnt take damage away at all Smug, u can be in dm7 and if the whole clan is there they can shoot u and u can sit there and kill them all in teh corner lawl Smug

Edit: I mean Bio Suit not armor lawl

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-: Excessive Dawn Weapon Config :-
BioHazardHK wrote:

BioHazardHK wrote:
I take back my post on the BFG damage its actually just right, but the lg i keep my opinion Smug
Another thing is the armor, I don't think its fair it doesnt take damage away at all Smug, u can be in dm7 and if the whole clan is there they can shoot u and u can sit there and kill them all in teh corner lawl Smug

Edit: I mean Bio Suit not armor lawl

yea, and clans gonna time the suit, so they gonna defend the room with it.
would be nice if u can pummel the suit dood Smug

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Anonymous
-: Excessive Dawn Weapon Config :-

sorry for all teh posts but just putting comments on my opinions Smug, but the camper aleart rage is a little far, espically after i fight someone in a room then i try to walk/nade/rocket or something as far away as i can but i die a lot.. and no im not camping the room, i wait a couple seconds because I hear them, by the time i hear them we start fighting then in the end the camper aleart gets me.. and no it hasnt just happend to me Happy, anyways i like the config its nice Smug