-: Excessive Dawn Weapon Config :-

190 replies [Last post]
*ZMB*INSANEKID*
InsaneKid's picture
Offline
Joined: May 2007
Posts:
very TRICKY conf-style!- read the small printed...
x.foksie'loy.drt? wrote:

if you hold the mouse, ammo doesnt regenerate, if you click to shoot, it does (even if the weapon is not selected).
so you can shoot infinitly

sounds like much more SPAM!
when ur able to shoot without any break ...like instant-fire!

>Why do u remove Destroyable Missiles ...when u could remove MG instead!???
Its just COOL ...when ur able to destroy them.
u should be able to detroy BFG-slugs too!

>Teleport Missles is also a very powerful feature!-
it doesnt happen that often that u really hit someone thru tele!!! (besides portal)!

>Haste in CTF???
they just need 2secs to capture in those ***maps!
(dont see any need for Haste ...unless it can be efficiently be used
to get the flag back ...but this seems to be like a WISH!)

>Rocket-Strength PLUS more Radius???-
theres not enough Armor in any map ...to keep u protected from those rockets.
Increase Armor-count or -number!

>Rockets on SKY??? :roll:
Any weapon on Sky is absolutely a NO-GO to me.
Thers sky for some reason ...otherwise there would be a wall!
(when the ppl are that peppy to use weaponJumps they should do it more accurate and not just to escape in panic!)

>dont agree in removin QUAD! (there are not many maps havin BFG, so
its NO "good replace") Confused
powerups must be available more often ...
it makes no sense when they spawn 2 times in one game!-

>also dont agree in removin holdable MEDIKIT and TELEPORTER!!! Confused

>MG-recharge too fast and too much ammo ...
either slower recharge or less ammo!

>Grenade shoots too fast when it became stronger!

>
had a look at the CONF and
tested on TAG!

LG-changes NAY (but no splash seems to be OK)
Less Ammo OK
BFG-changes OK
added Health OK
Camp-pro OK

x.foksie'loy.drt?
foksie's picture
Offline
Joined: Jun 2005
Posts:
-: Excessive Dawn Weapon Config :-

Insane kid, try before you buy.

@ Bio: Thats what testing is for. I never bumped into a prob with it, but like i commented in the cfg, it requires testing and tweaking.
Will definitly do that soon.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

x.foksie'loy.drt?
foksie's picture
Offline
Joined: Jun 2005
Posts:
-: Excessive Dawn Weapon Config :-

Ok before i get accused of elitism, here is a big mathematical proof for insanekid - PLUS has infinitive ammo, but lets you spam with it all you want, edawn doesn't let you spam with it.

  1. Plus.cfg
    1. Machinegun Ammo: 400;
      Cycle: 70;
      Duration: 28 seconds.
    2. Shotgun Ammo: 50;
      Cycle: 900;
      Duration: 45 seconds.
    3. Grenade Launcher Ammo: 50;
      Cycle: 500;
      Duration: 25 seconds.
    4. Rocket Launcher Ammo: 100;
      Cycle: 565;
      Duration: 56,5 seconds.
    5. Lightning Gun Ammo: 250;
      Cycle: 70;
      Duration: 17,5 seconds.
    6. Railgun Ammo: 200;
      Cycle: 1100;
      Duration: 220 seconds.
    7. Plasma Gun Ammo: 100;
      Cycle: 130;
      Duration: 13 seconds.
    8. BFG Ammo: 80;
      Cycle: 1000;
      Duration: 80 seconds.
  2. edawn
    1. Machinegun Ammo: 70;
      Cycle: 70;
      Duration: 4,9 seconds.
    2. Shotgun Ammo: 2;
      Cycle: 900;
      Duration: 1,8 seconds.
    3. Grenade Launcher Ammo: 5;
      Cycle: 500;
      Duration: 2,5 seconds.
    4. Rocket Launcher Ammo: 2;
      Cycle: 800;
      Duration: 1,6 seconds.
    5. Lightning Gun Ammo: 100;
      Cycle: 50;
      Duration: 5 seconds.
    6. Railgun Ammo: 2;
      Cycle: 1100;
      Duration: 2,2 seconds.
    7. Plasma Gun Ammo: 20;
      Cycle: 130;
      Duration: 2,6 seconds.
    8. BFG Ammo: 2;
      Cycle: 1000;
      Duration: 2 seconds.

Total weapon duration in plus: 8 minutes 5 seconds!
Total weapon duration in edawn: 0 minutes 22,6 seconds.

Name one player that ever survived 8 minutes 5 seconds... So tehnically it is infinitive.

And the actually ugly part is, 80 seconds of BFG fire!
Anyone who ever played against / watched clans camp the RA in dm7 or dm11, and spams the hallways for 80+ uninterupted seconds knows why i said: ugly.

[/][/][/]

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

x.foksie'loy.drt?
foksie's picture
Offline
Joined: Jun 2005
Posts:
-: Excessive Dawn Weapon Config :-
BioHazardHK wrote:

by the time i hear them we start fighting then in the end the camper aleart gets me.. and no it hasnt just happend to me Happy

This is actually a big problem if it happens often.

@ everyone: I will do a big TDM test of the cfg, if you want to participate, be on #drt_clan tonight. Hopefully each clan can send at least one representative.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

=ANU815=
outeris's picture
Offline
Joined: Feb 2007
Posts:
LT Lithuania
ei i hate running with couple ammos ok so i hate this cf..
LNNT FROGGY wrote:

i like this cfg on ctf games, but in 1v1 or ffa mg and lg is almost useless, while you hunting your enemy with it, he just kill you from rail, bfg or rocket. Also i think here could be less healing items and more armors and maybe more rocket ammo in 1v1?

i support his small points, and going further:
mj's are lame.. on this cfg, cause weaps have stronger jumps,
maybe 1 max 2 will be ok,
wheres armor shards ?
give litle bit lg splash.
gauntlet - make less wight.
(i always against insta rail).

ei i hate running with couple ammos ok so i dislike this cfg. ,-otherways
maybe remove regeneration at all, and give us map independ weapon ammos
(it will be pure joy by colecting them; its harder to camp w.o. ammo):

|well idea is if arena doesent have bfg, it doesent have and ammo, game/raund starts as usualy u have all weaps u have bfg and then bfg ends, it ends to the end off players life/round, and more if this kind of way will be then add ability to drop ammo, will be more team kooperations|

later maybe will test it on tag and tdm

regards,

The majority of people think they think, when really they just change their prejudices. Understanding is a matter of will in most cases.

Lietuvių excessiveplus draugija - Lithuanians National Team
Linux (1st E17+Compiz powered ! Built on Debian GNU/Linux.)

MODDB.com all cool things for Quake III Arena @ one place from E+


x.foksie'loy.drt?
foksie's picture
Offline
Joined: Jun 2005
Posts:
-: Excessive Dawn Weapon Config :-

interesting suggestions, but thats not plus alike gameplay anymore.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

mow Q [EN]
Offline
Joined: Nov 2003
Posts:
Re: ei i hate running with couple ammos ok so i hate this cf
=ANU815= wrote:

LNNT FROGGY wrote:
i like this cfg on ctf games, but in 1v1 or ffa mg and lg is almost useless, while you hunting your enemy with it, he just kill you from rail, bfg or rocket. Also i think here could be less healing items and more armors and maybe more rocket ammo in 1v1?

i support his small points, and going further:
mj's are lame.. on this cfg, cause weaps have stronger jumps,
maybe 1 max 2 will be ok,
wheres armor shards ?
give litle bit lg splash.
gauntlet - make less wight.
(i always against insta rail).

ei i hate running with couple ammos ok so i dislike this cfg. ,-otherways
maybe remove regeneration at all, and give us map independ weapon ammos
(it will be pure joy by colecting them; its harder to camp w.o. ammo):

|well idea is if arena doesent have bfg, it doesent have and ammo, game/raund starts as usualy u have all weaps u have bfg and then bfg ends, it ends to the end off players life/round, and more if this kind of way will be then add ability to drop ammo, will be more team kooperations|

later maybe will test it on tag and tdm

regards,

does really sounds interesting at all, but as foksie said, this would change gameplay in a different game then plus. as far as i understood, foksies intention is to improve plus and not to create a totally different gamestyle.

Because ur suggestions sounds really interesting, how about to pick up ur own idea and create such a config by ur own?

=ANU815=
outeris's picture
Offline
Joined: Feb 2007
Posts:
LT Lithuania
-: Excessive Dawn Weapon Config :-

but 'U already changed it, i dear say drastically

em do I only, feel like grenades conquer with rockets(rockets itself fine) and/or vice versus (meaning moves)

well, I always have ideas then i see possiblities to go further, to build something Big grin (well lets just wait.. maybe somone will notice it in any way)
offtop* i remember older times 1.02.. more and more new players was joining to excessive, cause they liked freedom, now there is less and less..

mow Q [EN] wrote:

Because ur suggestions sounds really interesting, how about to pick up ur own idea and create such a config by ur own?

who knows who knows, maybe baby someday in underground will borns this kind of thing, its not that hard, but hmn why I'm pointed here, maybe cause many more cfg will come and go by.. as it is.. and this one edawn too will go by as many others.. and I'm seeing some maybe like try (what a diff it removed HP regenaration and adet healings so do different way leave hp regeneration and maybe try armor thing.. its will put more tactical game feeling, well I'm thinkng laud) (:

The majority of people think they think, when really they just change their prejudices. Understanding is a matter of will in most cases.

Lietuvių excessiveplus draugija - Lithuanians National Team
Linux (1st E17+Compiz powered ! Built on Debian GNU/Linux.)

MODDB.com all cool things for Quake III Arena @ one place from E+


x.foksie'loy.drt?
foksie's picture
Offline
Joined: Jun 2005
Posts:
-: Excessive Dawn Weapon Config :-
=ANU815= wrote:

but 'U already changed it, i dear say drastically

id hardly call those drastic changes. basically i changed camp protection, reduced bfg spam, increased rocket knockback (all other weapons are pretty much the same), and returned powerups in team games.

what is so drastic about that?

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

x.foksie'loy.drt?
foksie's picture
Offline
Joined: Jun 2005
Posts:
-: Excessive Dawn Weapon Config :-

posted a updated version (first post) that has rocket ammo regen in same style as bfg (rocket was slightly turning into next spam weapon) and nade direct hit slightly lower.

also (hi biohazard Tongue ) i reduced camp protection damage, but this will be fine tuned tonight anyway.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!