Concerning clanarena (gametype 7)
Id like to know how to modify that:
1) How to set MAXIMUM rounds for clanarena ? (example - to set this "max rounds" to 7, so that when a team wins 7th round - game ends)..because for now i only found command "roundlimit" - which is completely not what i want
2) If thats possible - how to make game Automatically add +2 maxrounds, if teams reach 6-6 score, 7-7 ..etc "tie" score
3) To make game bypass the need for players to press "ready" (mouse1), for new round to start ?(gets very annoying to wait for 10+ seconds of 1 or 2 players dont press it..) and instead of this system - make new round start in 3 seconds after all of players from one team is dead. ?
Also sorry in advance for making so many topics, questions are just too much different.
i think this does not need an explanation
and i think atm u can't have an option to set draw if score-even-at = 80%;
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max amount of rounds was always described by $roundlimit
Round {
Warmup = 10;
Items = IT_NONE;
Reset Flags = RESET_NONE;
Warmup Respawn = $xp_warmupRespawn & WARMUPRESPAWN_PLAYERS;
Draw Enable = no;
}
if ($xp_roundRestartMapItems == "") {$xp_roundRestartMapItems = "0";}
if ($xp_roundRestartPlayerStatus == "") {$xp_roundRestartPlayerStatus = "0";}
switch ( $xp_roundRestartMapItems . $xp_roundRestartPlayerStatus) {
case "00":
Round -> Items = IT_NONE;
Round -> Reset Flags = RESET_NONE;
break;
case "10":
Round -> Items = IT_ALL;
Round -> Reset Flags = RESET_NONE;;
break;
case "01":
Round -> Items = IT_NONE;
Round -> Reset Flags = RESET_ALL;
break;
case "11":
Round -> Items = IT_ALL;
Round -> Reset Flags = RESET_ALL;
break;
}all thought
/* Round end actions
*
**/
Round {
/* Items that are reset
*
* IT_ARMOR_SHARD
* IT_ARMOR_JACKET
* IT_ARMOR_COMBAT
* IT_ARMOR_BODY
* IT_HEALTH_SMALL
* IT_HEALTH
* IT_HEALTH_LARGE
* IT_HEALTH_MEGA
* IT_TELEPORTER
* IT_MEDKIT
*
* IT_NONE
* IT_ALL
**/
Items = IT_NONE;
/* Controls which player stats are cleared
*
* RESET_HEALTH
* RESET_ARMOR
* RESET_WEAPONS
* RESET_POWERUPS
*
* RESET_NONE
* RESET_ALL
**/
Reset Flags = RESET_ARMOR | RESET_WEAPONS | RESET_POWERUPS;
/* Round warmup time
*
* Only when $xp_matchmode is 2
**/
Warmup = 4;
/* Control if players should respawn after round warmup
*
* Only when $xp_matchmode is 2
**/
Warmup Respawn = $xp_warmupRespawn & WARMUPRESPAWN_PLAYERS;
/* Call for draw when all players are dead instead of deciding with the latest frag
*
**/
Draw Enable = no;
}1. That's fraglimit, fraglimit also works on ca gametype.
2. Not possible atm and i'm not sure if will be implemented.
3. Try with different values for xp_matchmode and the Round config section.



