- Quake All-stars December 2026 frag night
- General POLSKI Topic
- how many quake 3 players E+ still play sometimes
- Quake 3 Weapons Configs Library
- DOOM 2 SERVER - UPDATE
- missing graphics in 1++ map
- Steam Q3 Discussion
- xp_enemyHeadModel does not work
- Q3DM3D Duke3d map for Q3
- Help me with selection Defrag maps
[Closed] xp_enemyModel
6. September 2009 - 22:56
Hi,
Sometimes ppl use in your team as model the same enemymodel you use, and that is really confusing.
So, I propose to change model for all players in your team that have the same model as your enemyModel to default one (as your q3 can't load extra model that you haven't).
And by default it's sarge.
regards,
7. September 2009 - 0:16
#1
[Closed] xp_enemyModel
Agree....keel's and tank jr's too to make default to sarge.... ![]()
7. September 2009 - 9:46
#2
[Closed] xp_enemyModel
you have cg_forcemodel 1 for that
9. September 2009 - 7:25
#3
[Closed] xp_enemyModel
Won't implement:
you have cg_forcemodel 1 for that
9. September 2009 - 12:34
#4
[Closed] xp_enemyModel
go play edawn if u seriusly want it or use edawn client on a 1.03 server.





