[Closed] xp_enemyModel

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xpaliminium's picture
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Joined: Nov 2005
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Hi,

Sometimes ppl use in your team as model the same enemymodel you use, and that is really confusing.

So, I propose to change model for all players in your team that have the same model as your enemyModel to default one (as your q3 can't load extra model that you haven't).

And by default it's sarge.

regards,

Wanna avoid seeying mow, skull & co Surprise

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Doomcore
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Joined: Nov 2004
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[Closed] xp_enemyModel

Agree....keel's and tank jr's too to make default to sarge.... Happy

accurun
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Joined: Jun 2009
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[Closed] xp_enemyModel

you have cg_forcemodel 1 for that

What u lookin' at, bra ? I'm back !

lagstard
Developer (retired)
rabusmar's picture
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Joined: Jan 2008
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[Closed] xp_enemyModel

Won't implement:

accurun wrote:

you have cg_forcemodel 1 for that

Había una vez un barco chiquito...

rUnThEoN?!
Skullheadq3's picture
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Joined: Dec 2005
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DE Germany
[Closed] xp_enemyModel

go play edawn if u seriusly want it or use edawn client on a 1.03 server.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."