[Closed] wf_team

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Sander
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Hi Beast! Could u add "wf_team" parameter.  "wf_team" can only use for specific team (1=red,2=blue).

I found this in weaponsfactory mod. Or something similar already exist in e+ but i dont know?

lagstard
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rabusmar's picture
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Re: [suggestion] wf_team

There are already Team Red -> * and Team Blue -> * config options, which gives you a couple of options to set for each team.

Anyway, i could not understand what is "wf_team" about, maybe you can be a little more clear.

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Re: [suggestion] wf_team

Maybe you are speaking about g_blueTeam and g_redTeam ?

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Sander
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Re: [suggestion] wf_team

wf means weaponsfactory mod so in e+ it suppose to be xp_team. I tryed to find some cmd for radiant that affect only 1 team (red or blue). For example trigger_hurt gives damage only to red team and safe for blue team, or target_give which gives health only for blue team. I found it in weaponsfactory mod http://www.deaconstomb.org/pub/q2/mods/weaponsfactory/wf_ent_def_file.txt
Means if i add key "wf_team" with value 1 to the entity in radiant, excessiveplus mod should understand it 2.

lagstard
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Re: [suggestion] wf_team

Then no, it is not supported. Anyway, adding a key would make the map using that key useless for baseq3.

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Sander
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Re: [suggestion] wf_team

Ok, then is it possible to make such things like: blue team has 300hp/300speed, red has 100/350speed via server side cfg? right?

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xpaliminium's picture
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Re: [suggestion] wf_team
Sander wrote:

Ok, then is it possible to make such things like: blue team has 300hp/300speed, red has 100/350speed via server side cfg? right?

This has to be implemented, but lets see what ppl say about.

Revived and moved old topic here : http://www.excessiveplus.net/forums/thread/suggestion-pickable-objects-in-team-redblue

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