[Closed] Thaw Sounds

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ASSCARI * DSS
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It would be cool if we won't hear thaw's sounds, such as railgun, bfg, lg Happy Sometimes its annoying, cause you think its your enemy behind the corner. How do you think?

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Skullheadq3's picture
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Re: Thaw Sounds

there is a reason i use keel ;o)

thaw sound is a diff one in other mods, anybody has some mp3 of ice cracking?

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Freakman
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Re: Thaw Sounds

ist this sound different than tankjr sound on new version of e+? o0

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ASSCARI * DSS
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Re: Thaw Sounds

I mean ur frozen enemy sounds ;p When he holds his railgun,bfg or lg u can hear it. But changing thawing sound would be cool too Happy

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*ZMB*ORBY*
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Re: Thaw Sounds
ASSCARI * DSS wrote:

I mean ur frozen enemy sounds ;p When he holds his railgun,bfg or lg u can hear it.

total agree

ASSCARI * DSS wrote:
But changing thawing sound would be cool too Happy

woud be cool on the next release to add different effects and chose by example xp_thawsound 1-2-3

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Re: Thaw Sounds
ASSCARI * DSS wrote:

I mean ur frozen enemy sounds ;p When he holds his railgun,bfg or lg u can hear it. But changing thawing sound would be cool too Happy

oh, talking about that it was always pretty usefull to determine where the enemy stood, especially if he moved the body Winking so as long as its optional, fine.

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ASSCARI * DSS
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Re: Thaw Sounds

So, as Orby said, add xp_thawsound 1 2 3 4... And add command for disable or enable frozen body sound Happy

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Re: Thaw Sounds

I will use thaw sound 7 because I'm special ....har har yea har har! xD
OT: I think it's good this way because the frozen enemies can distract you, and it takes more concentration to distinguish a real enemy from frozen body (based on listening to the sounds only)....
I got killed bunch of times entering a room and facing to a sound of rg/lg at a frozen body behind a corner (which I thought was alive and camping) while the real enemy was across the room taking shots at me xD ffs

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Re: Thaw Sounds
ASSCARI * DSS wrote:

So, as Orby said, add xp_thawsound 1 2 3 4... And add command for disable or enable frozen body sound Happy

I would suggest on that case that something like :

xp_thawSound "gen_hello1.wav"
xp_thawExplosion "gen_goodbye1.wav"
 
xp_enemyThawSound "gen_pass1.wav"
xp_enemyThawExplosion "gen_thatsux1.wav"

those are just example of sounds to show that it could be adapted to player's settings.

ofc a default value is set if file not found or pure ON.

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