[Closed] enemymodels colours

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^[Evil]Monkey
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Joined: Aug 2008
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some of the enemymodels with colours, 2222
aren't bright enough
tankjr and keel are perfectly bright, but i want to use visor - as he can be shot in the head and keel can't Sad

anyway, are they generally duller because the most commonly used ones are tankjr/keel?
add some more to the super-bright list Happy

RONiN
YasDaMan's picture
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Joined: Dec 2005
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[Closed] enemymodels colours

adjust your 'map/overbrightbits' settings for your preference, i think that could help you with your problem

if it's not enough for you, sorry mate, you'll have to see what the devs say.

yony! was here...q3df.org/serverlist
elpibewer's picture
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Joined: Dec 2007
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[Closed] enemymodels colours

R_intensity?

rUnThEoN?!
Skullheadq3's picture
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Joined: Dec 2005
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DE Germany
[Closed] enemymodels colours

i dont have a slight problem.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."