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[Added] weapon range
31. March 2011 - 20:01
Is there a possibility of configuring a range on the shotgun for the next release? basicaly to be able to limit range to be able to widen spread without weapon becoming 'spammy'.
1. April 2011 - 20:45
#1
Re: Request / suggestion - weapon range
Brunettes, ah, ehm, I mean there are two related options available in the upcoming release.
// Maxium range the weapon will deal damage on Railgun->Range = 8192; // Fall off damage, knockback etc. on specific range // by the defined factor. Factor 0 = no damage, 0.5 = half damage Railgun->Falloff Range = 0; Railgun->Falloff Factor = 0;
19. April 2011 - 22:53
#3
Re: Request / suggestion - weapon range
Good point, negative falloff range now does this.



good news! will it be possible to set a negative to the fall off factor? so for example; to be able to set railgun as a long range weapon only.