- General POLSKI Topic
- Excessive Plus 1.03 - Forcing custom expert.cfg / plus.cfg offline against bots (Win7)
- Quake All-stars December 2026 frag night
- Youtube
- add AI voice commentator to game
- JIVA's server invite players
- help me with rcon comman
- JIVA's games.log parser
- how many quake 3 players E+ still play sometimes
- DOOM 2 SERVER - UPDATE
[?] Accuracy Award
the calculation changed imo as beast said, but any chance a dev posts the exact way of calcing it? cuz i think stuff is still quite off.
acc = summation( ( weapon hits / weapon attacks ) * ( weapon kills / total kills ) )
Gauntlet is excluded.
+ (hit thru / full hit no damage(with splash) ) ![]()
beast were nice when u answered the bugs i have added some time ago : percent symbol here in one post and in 2.1 beta weird rotate and scoreboard bug.. thx
http://www.excessiveplus.net/forums/thread/bug-percent-symbol
http://www.excessiveplus.net/forums/thread/excessive-plus-v2-1-beta?page=9
wrote:
acc = summation( ( weapon hits / weapon attacks ) * ( weapon kills / total kills ) )Gauntlet is excluded.
can u recheck the formula pls? because im sure its not right since i have screenshots just with railhits and still the accuracy is diff then rail.
This calculation is used only for the reward, not for the on-screen accuracy.





can u recheck the formula pls? because im sure its not right since i have screenshots just with railhits and still the accuracy is diff then rail.
hurrenson: "This idiot is apparently not familiar with a rail/sniper style."