V4N!LLA duel cup vol2

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.aNk/xXxp4l/:bR.Shady'XYN!
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Re: V4N!LLA duel cup vol2

Well in that case the optimal solution would be to keep groups as they are, and to make the qualifying spots 2-4-2 (for groups A-B-C) due to the amount of dropouts we've had. Some activity in group A before midnight on sunday might change that though...

The best cups are the ones that adapt to the situation. Activity was lagging behind in group B a bit, so I threw a little option your way. But since plans were made to play your games already, potential delays are no longer a problem, so keeping things the way they were before is now optimal - why fuck with the system)

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(*WASP*SH▲DOWKNIGHT) wrote:
nonsense repellent declamatory

.aNk/xXxp4l/:bR.Shady'XYN!
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Re: V4N!LLA duel cup vol2

Flight 2:1 Voltaire

(we realised tie map was bugged due to second rocket launcher above the YA in the mega room so decided to play Furious Heights on QL instead for tie map)

Map 1: ZTN 16:9
http://i41.tinypic.com/16itpp0.jpg

Map 2: Toxitciy 18:19
htp://i44.tinypic.com/2cidwdf.jpg

Map 3: Furious Heights 8:4
http://www.quakelive.com/#!profile/summary/shadyak/3cfe2d42-7a1e-11e3-968c-00259031fd90/duel/1

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(*WASP*SH▲DOWKNIGHT) wrote:
nonsense repellent declamatory

rUnThEoN?!
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Re: V4N!LLA duel cup vol2

if you guys are short on players I can jump in.
(PS: I am drunk, so that might be one of my drunking ideas, but I stick to my word).

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

.aNk/xXxp4l/:bR.Shady'XYN!
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Re: V4N!LLA duel cup vol2
rUnThEoN?! wrote:

if you guys are short on players I can jump in.
(PS: I am drunk, so that might be one of my drunking ideas, but I stick to my word).

There's a slot in group C available for you, upon a post-lunch hangover reflection Tongue

[+]

(*WASP*SH▲DOWKNIGHT) wrote:
nonsense repellent declamatory

rUnThEoN?!
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Re: V4N!LLA duel cup vol2

i think map bugs should be fixed first Tongue (like furious heights, since QL netcode is unplyable for me).

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."