[Suggestion] frozen bodies knockback

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XV!BENEDYKT
xvibenedykt's picture
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Joined: Jul 2008
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how about add to weapon rail section smth like FrozenBodie Knockback = -9999999...+9999999

atm i cannot set (or i dont know how) knockback from rail to 0 for enemies and set power of knockback what will work only for frozen bodies Winking

or other way:

make variable/flag boolean YES/NO for FrozenKnockback

and if we set movable = no; then frozen body will stay directly in place where enemy was hited, but if you hit him second time bodie will move that way what is related to knockback power from normal knockback defined in cfg.
ofc it will be possible if there will be also defined FrozenKnockback = yes;

thx ;)-