Spawnprotection issue.

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Miguel
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Re: Spawnprotection issue.

well this could be fixed so easy.. server owner can put "xp_unlagged 0" and do you thing all this will finish?? (i never expect to have a fair play against you)

edit: @darky: i can say fu!! i have ping 30 in qlive (Chilean servers ofc)

3M'darkangel
darkangelspa's picture
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Re: Spawnprotection issue.

say thx that is not as in ql........


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
—Ernest Hemingway

[MR.]MIRCWAR
tyfon's picture
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Re: Spawnprotection issue.

Hopefully it would solve 90% of it, the problem is they have added tons of "unlagged" stuff that wasn't there in 1.03 and some of it is clientside (Xp_optimizeprediction, xp_delagweapons) and some is serverside (like the whole hitscan perhaps that's the guility one, or see around corners, or the ultra excessive unlagged feature).

1.03 was fine with hitscan weapons unlagged, it had its issues but on the whole it made the mod pretty unique and actually playable for 60-90ms and even above that. But for some reason someone thought that wasn't enough...

Miguel
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Re: Spawnprotection issue.
[MR.]MIRCWAR wrote:

most importantly the 95% or so who have normal ping.

what is so annoying in high pingers?? considering that we are less than 5% of people who play in public servers???

edit: oh no! now i can uderstand you better mircwar.. well you can do a pulibc poll or some like this for put off the unlagged features.. that make me sad Sad

rUnThEoN?!
Skullheadq3's picture
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Re: Spawnprotection issue.

get ur facts straight, optimizeprediction has nothing to do with unlagged.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

[MR.]MIRCWAR
tyfon's picture
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Re: Spawnprotection issue.

After reading your intital post here I thought you would know? You are hopeless around corners, pop out soundless and even more so when you move fast with bfg or what not. Simply from a utilatirarian perspective it would make sense not to give you that advantage which wasn't there before.

[MR.]MIRCWAR
tyfon's picture
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Re: Spawnprotection issue.

Here's a hint Skull, read " as " or go fuck yourself Happy

You have another alternative, that is to actually speak your mind without innuendos.

[MR.]MIRCWAR
tyfon's picture
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Re: Spawnprotection issue.

In which case you would still have hitscan weapons unlagged, more than enough judging from my time spent at Deex. "You" in this case wasn't specifically aimed at you Miguel.

Miguel
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Re: Spawnprotection issue.

mmm. don't care mirczor, i'm off.. nevermore i will play in beer freeze.. gl&hf

[MR.]MIRCWAR
tyfon's picture
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Re: Spawnprotection issue.

That's too bad, hope you reconsider. GN.