- xp_enemyHeadModel does not work
- Q3DM3D Duke3d map for Q3
- General POLSKI Topic
- Help me with selection Defrag maps
- 5let hogy legyen valami mozgás...
- what server Berlin Underground 2006 name meaning ?
- Hyperactivity from Quake3
- RailOnly cfg
- 24/7 Quake 3 server , cheap cost
- Server stats failing, player names not shown
Spam killing
I tend to see a lot more spam at aim freeze... which never has ff enabled.
I say we should suck it up man, it's public, that's how it is in any FF game, as long as people don't do it intentionaly it's fine, people just need to be alert.
And again - it's public gaming, some of the stuff you need to put out with
Changing BFG will change the gameplay too much imo.
I say we should suck it up man, it's public, that's how it is in any FF game, as long as people don't do it intentionaly it's fine, people just need to be alert.
And again - it's public gaming, some of the stuff you need to put out withChanging BFG will change the gameplay too much imo.
I believe you are partly right. However if you compare Beer Freezer (that has FF enabled) and Aim Freeze (that does not have FF enabled), then you will notice that on Aim Freezer there is much more general and random spam than on Beer Freezer. So I suppose that Friendly Fire is a good and majorly a working way to partly remove spam on public servers.
I know FF is good for anti spam, never denied it or spoke against it, that's the "positive point" of it, but for that we need to "suffer" the "negative point" - teamates killing you. All I'm saying is people should prioritize - less spam + teamkills/shots OR spam / FF off.
I know FF is good for anti spam, never denied it or spoke against it, that's the "positive point" of it, but for that we need to "suffer" the "negative point" - teamates killing you. All I'm saying is people should prioritize - less spam + teamkills/shots OR spam / FF off.
Yeah indeed. I guess each one needs to understand that separately. Not much to do other than that.


