plusPak5

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*ZMB*INSANEKID*
InsaneKid's picture
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this pak includes
q3dm13+
q3dm14+ and
q3dm15+

+ redone lights
+ redone jumpPads
+ redone clips
+ redone logos

plusPak5
>>>
http://www.fastshare.org/download/plusPak5.zip

3M'darkangel
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Re: q3dm14+

kid i just tested this map! Happy u did a great job m8! well done Smug


Gloria Mōmentum
Talent wins games, but teamwork and intelligence wins championships.”



“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”
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^t
smasherchif's picture
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Re: q3dm14+

hey, kid Happy
it's quite difficult to bfg-jump from the dungeon (former bfg room) to the rocket room (teleport item room) through the small square 'window' in the ceiling (tried plusc and plusn). is this by intention?
and yes, i like that small room with a medkit a lot Tongue
oh, and i made a screen. take a look, plz. is this a bug or what? imo, this shadow looks kinda unnatural


.p4l/:bR.Shady'XYN! wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.

*ZMB*INSANEKID*
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Re: q3dm14+

THANKS! Happy

hm, i think, the light is quite different on each PC.
i see a very strange window-like shadow on the lawn next to RL.
i also had a very weird error while mappin (never had before):
there was an invisible brush in-game,
that must have been produced durin the compilation,
coz i couldnt see it in the editor.-
But i got the best solution to remove it:
just decompile that map,
and the brush will be visible in the 3D-view
(this method also does a total clean-up)!

that bfg-hole i made bigger first,
but then thought, it should line up with the wall;
but it still should be bigger! (isnt it?)

the new teleporter-room
>>>

*ZMB*INSANEKID*
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Re: plusPak5

***UPDATED***

dm13 and 15 have new stuff now, too!!! <:

D e c e m b e r
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brb24hours's picture
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Re: plusPak5

well done. I have just two my suggestions: fix two missing shaders (pic. att) and remove that quite disharmonizing quake III arena logo. BTW I liked the spider net on dm15 Happy

¯¯SFC¯¯*NEY
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Re: plusPak5

I think if you do pack of maps, the title should be changed - so as such names have already been - q3dm1+...... Then there was a series of maps of type q3dm1++.... Maybe make a name - q3dm13e+. Here, e+ denotes excessiveplus.
And maybe add some texture to the name - excessiveplus.net?

configs: ONLY RAIL v.2.3
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mzi.ql
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Re: plusPak5

wow good job m8! Surprise finally some cool e+ maps with nice logos Tongue as QuakeLive Big grin try to modify other maps. u are good Happy

Check maps in dc-mappack http://lvlworld.com/#c=m1&i=999&d=14 There are some standard modified maps and some maps QuakeLive or Team Arena Tongue

*ZMB*INSANEKID*
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Re: plusPak5

***UPDATED***

+ also added more spiderwebs <:

edit:
oops, forgot the new shaders! Happy

Nag!Out
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Joined: Apr 2006
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Re: plusPak5

very good job KID i want see this maps on BEER ROTATION NOW!!! XD

Histroy :
PLUS = FOX Clan >> GSE Clan >> BBS Clan >> KTM Clan >> BURN* Clan >> BBSquad Clan >> MR Clan >> VENDETTA Clan >>
OUT of gaming Happy
RAIL = DUNNO Clan >> OF Clan >> PW Clan
>> OUT of gaming Happy

^t
smasherchif's picture
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Re: plusPak5

kid, there're missing textures/shaders Tongue

edit:
about dm14: imo, there should be smth that have a volume, not just star-shaped black hole (see the screen).


.p4l/:bR.Shady'XYN! wrote:
Fuck! I just thought of the most awesome pun about the BC vs Smurfs final game and the flames that followed :
"In Soviet Moldavia, Pole rages YOU"
like 2 months after Call me

3M'darkangel wrote:
// 09:30:49 27.06.2010, UNKNOWN LOCATION,
Name { "Biotoxin" }
IP { "localhost" }

SHUDDER wrote:
People are training hard to hide their autoshoot so well while gain enough skills to win (or at least compete on similar level) without them. This is getting insane or provoked. I feel like I would cut myself with Ockham's Razor if I claim a cheat there.