Don't want to create another thread so here goes: sv_fps 20 gives everyone ping loss 10 % but decent gameplay. sv_fps 15 give 0 % ping loss but higher ping The weird thing is that even playing from the server gives ping loss (choking isn't the case here). Maybe it's the beta ioquake?
: A juvenile idiot - that was what had to be proved
: I think that God's got a sick sense of humor... and I think that God's plans are soon unfurled
: I don't want to start any blasphemous rumours
But I think that God's got a sick sense of humour
And when I die, I expect to find him laughing
: "Super stupid" is inaction - what most people do. It’s no big deal that I didn’t know about this tool. I’ll unblock those guys
: pyr gave dsharpe his quake3, so they wanted to play each other
: the modified engine is often used in the osp community, yes its hacked. the way it works is if your server runs the same engine you can enable or disable x_ values on the client to customize the gameplay further. its super stupid, you find it on github.
Don't want to create another thread so here goes: sv_fps 20 gives everyone ping loss 10 % but decent gameplay. sv_fps 15 give 0 % ping loss but higher ping
The weird thing is that even playing from the server gives ping loss (choking isn't the case here). Maybe it's the beta ioquake? 