[Fixed] xp_enemyColors : colors aren't working good

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¯¯__█ALI█¯¯__
xpaliminium's picture
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Hi,

I have tested xp_enemyColors to change enemy rail to yellow and let others green because sometimes seeying green rail impact I think there is enemy and confuse me.

Anyway, 3333 isn't yellow at all.
same for other colors.

to make thing work I used 6222 : yellow railtrail + green enemy

P.S: I have reported exactly same bug in other mod some time ago Winking. so guess what...

regards,

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[Fixed] xp_enemyColors : colors aren't working good

Sup Ali... hm... well guess if the oil ain't boiling u can't have that pizza done right Laughing haha

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lagstard
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rabusmar's picture
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[Fixed] xp_enemyColors : colors aren't working good

I cant understand what the bug reported here refers to. 3 is not yellow, 6 is. You can also put a-z color codes.

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mistress
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[Fixed] xp_enemyColors : colors aren't working good

actually 6 is pink/purple

¯¯__█ALI█¯¯__
xpaliminium's picture
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[Fixed] xp_enemyColors : colors aren't working good

Normal colors from so long time been used :
[code:1]0 : black
1 : red
2 : green
3 : yellow
4 : blue
5 : cyan
6 : purple
7 : white[/code:1]
And if I'm not wrong that is baseq3 normal colors.

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^[Evil]Monkey
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[Fixed] xp_enemyColors : colors aren't working good

0 and 8 are black
7 is definately white

lagstard
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rabusmar's picture
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[Fixed] xp_enemyColors : colors aren't working good
¯¯__█ALI█¯¯__ wrote:

Normal colors from so long time been used :
[code:1]0 : black
1 : red
2 : green
3 : yellow
4 : blue
5 : cyan
6 : purple
7 : white[/code:1]
And if I'm not wrong that is baseq3 normal colors.

Those are colors for chatting, i think xp color codes are based on color1/color2 which are different (i could be wrong since i havent checked the code directly). Here you have yellow enemy colors.

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Cyrax
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Baseq3 is obsolete

Actually red and blue components is swapped in baseq3 and xp, while in other mods they placed same as in chat - and i think that is good to keep only one color scheme for all.

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

lagstard
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rabusmar's picture
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[Fixed] xp_enemyColors : colors aren't working good
Cyrax wrote:

Actually red and blue components is swapped in baseq3 and xp, while in other mods they placed same as in chat - and i think that is good to keep only one color scheme for all.

I guess you are right.

Fixed, from now on, colors will follow the same order as in chat.

Había una vez un barco chiquito...