[Fixed] railhitscan

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Cyrax
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Re: railhitscan

maybe its related somehow

I am proud of spreading a pirated Excessive Plus version and claim to be the original author, yay!

mistress
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Re: railhitscan
animalchik wrote:

SHUDDER wrote:
Nolte009 wrote:
i am wondering why nearly every map i play i get at least 1 rail hit (sound & all) and my enemy doesn't die. because i hear rail hit, i look away for next enemy and i die Confused

Seems possible in plusN config - 600 rail damage covers soft limit (H+A) only.

it is not about surviving the shot by enemy, but that client see the situation as hit when server does not

i often hearing that i have hit somebody, then trying to move to the next enemy but after a second i realize that the enemy that should be dead is still alive

more often i hear that my rail have hit enemy but servers later send the informations that i have got killed.. it's extremely annoying

yep, thats exactly what i was speaking about Happy

mistress
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Re: railhitscan
Cyrax wrote:

maybe its related somehow

whoa, wtf is that?

rUnThEoN?!
Skullheadq3's picture
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DE Germany
Re: railhitscan
Nolte009 wrote:

Cyrax wrote:
maybe its related somehow

whoa, wtf is that?

rail rebounce.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

rUnThEoN?!
Skullheadq3's picture
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Re: railhitscan

sry for doublepost, but i guess this 1 will help a lot on the actual issue.

gl beast, ull need it (and pls, maybe a cvar which makes the fixed railtrail optional? Chatterbox

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

lagstard
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rabusmar's picture
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Re: railhitscan
rUnThEoN?! wrote:

gl beast, ull need it (and pls, maybe a cvar which makes the fixed railtrail optional? Chatterbox

Like cg_railTrailTime 0?

Había una vez un barco chiquito...

rUnThEoN?!
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Re: railhitscan

no, the fix which makes rail straight that u implented somewhere no idea when but anyways cyrax is talking about.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

OXYGEN
heavennevaeh's picture
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Re: railhitscan

i'm glad this issue is getting attention. i also have experienced it many times. Sad

lagstard
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rabusmar's picture
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Re: railhitscan
rUnThEoN?! wrote:

no, the fix which makes rail straight that u implented somewhere no idea when but anyways cyrax is talking about.

Cyrax is talking about an issue with bounced rail trails, which is completely client-sided and fixed on new beta, and pretty irrelevant since almost no config uses bounced trails.

Había una vez un barco chiquito...

mrx
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Re: railhitscan


Jokes aside, this pic seems like a case of "someone-walked-into-my-railtrail".