- Excessive Plus 1.03 - Forcing custom expert.cfg / plus.cfg offline against bots (Win7)
- Quake All-stars December 2026 frag night
- General POLSKI Topic
- Youtube
- add AI voice commentator to game
- JIVA's server invite players
- help me with rcon comman
- JIVA's games.log parser
- how many quake 3 players E+ still play sometimes
- DOOM 2 SERVER - UPDATE
[Fixed] Enemy model to small? v2.2a
nah easy, xp_modelscale above 1 is just another kind of wallhack, especially on non pure servers.
nah easy, xp_modelscale above 1 is just another kind of wallhack, especially on non pure servers.
exactly ![]()
besides I just checked value "1.5" and for me it's way easier to hit enemy.
With lil' bit of practice it could give me big advantage.
xp_modelscale above 1 is just another kind of wallhack
Agreed, that was what I meant with "could be heavily abused".
xp_modelscale 0 but no bigger
few days and players will accept this.
this should be deleted, you could make a unfair advantage script
bind x xp_modelscale 3
bind x railgun; xp_modelscale 1/0
this should be deleted, you could make a unfair advantage script
bind x xp_modelscale 3
bind x railgun; xp_modelscale 1/0
ban pls for giving ideas to cziters and scriptets... -.-'
Enemymodels pictures at the beginning of this thread seem to have a good size.
Stop playing with a fov<90
O M G scriptz0rz D:
value need vid_restart so scrit is not so usefull ;]
need only to get range from 0 0.01...0.99 1 for this xp_modelscale, nothing else
value need vid_restart so scrit is not so usefull ;]
try again ![]()
xp_modelScale 100 rox i stay with it ![]()











