[Fixed] double powerup items

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rUnThEoN?!
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[Fixed] double powerup items
lagstard wrote:

extensive

u asked for it Happy

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

lagstard
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rabusmar's picture
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[Fixed] double powerup items
rUnThEoN?! wrote:

u asked for it Happy

Yeah Big grin. However, dont stop now, keep the bugs flood coming Winking

PS: omg, go to bed!

Había una vez un barco chiquito...

rUnThEoN?!
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[Fixed] double powerup items
lagstard wrote:

rUnThEoN?! wrote:
u asked for it Happy

Yeah Big grin. However, dont stop now, keep the bugs flood coming Winking

the whole code within the dll is a bug. gl searching. Smug nah seriusly, u have enough testers out there, but try fixing minor details.

lagstard wrote:


PS: omg, go to bed!

:'(

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

lagstard
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rabusmar's picture
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[Fixed] double powerup items
rUnThEoN?! wrote:

the whole code within the dll is a bug. gl searching. Smug nah seriusly, u have enough testers out there, but try fixing minor details.

I do care about small things. In fact, i implemented the xp_improvePrediction to get rid of the disappearing players, something almost barely noticeable but which adds an aggregate value to gameplay.

Había una vez un barco chiquito...

cml
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[Fixed] double powerup items
rUnThEoN?! wrote:

lagstard wrote:

Also, could you send me a link to any e+ fragfest with 40+ people? i searched on the events forum and couldnt found anything.

for example this 1:
http://forums.excessiveplus.net/download.php?id=21236

that screen was at end of fragfest, more people at start.
bandwidth aint a problem for bnt root, neither cpu useage and u still didnt answer why it occurs on beer.freeze/aim freeze.

Also I need to say that I shutdown all servers on that root except one from glizda that crashed but process was still in the background gaining over 90% - 100% of cpu power, so when fragfest server was busy usage was splitted for both servers, but it wasnt a problem, no biiiiig lags or packet loss, I wonder how it could was without that unlucky crashed server in that time with dual cpu power for both Happy

Glizda machine was very well configured that could handle many servers, It was set to use max 3mbit/s, I wonder how it could was with full 100mbit Happy

*ZMB*INSANEKID*
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[Fixed] double powerup items

Another thing:
Whys Haste included in a CONF,
that takes all the power from this item?--

I dont see an excessive use of powerUps.-
If u make Haste useless ...remove it from the CONF.
But u could also add more powerUps ...
for another type of gamePlay!! <<<

Edit: The PowerUps are even the best thing about the game:
remember TeamArena!!!

RONiN
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[Fixed] double powerup items
*ZMB*INSANEKID* wrote:

Another thing:
Whys Haste included in a CONF,
that takes all the power from this item?--

I dont see an excessive use of powerUps.-
If u make Haste useless ...remove it from the CONF.
But u could also add more powerUps ...
for another type of gamePlay!! <<<

Edit: The PowerUps are even the best thing about the game:
remember TeamArena!!!

haste is useful, invisibility is cheap.