*E5R* TDML ~2011~

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outofhere!
hook's picture
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Re: *E5R* TDML ~2011~

yeah thats the reason i choose a longer participating time.. becuase you have the time to recruit minimum 4 Happy

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oldskool'shox
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Re: *E5R* TDML ~2011~
-C4-SCHORSCH wrote:

I hope this event is not too early for the tender and sensitiv e5r-scene.
Maybe some new clan will loose interest after loosing 2 or 3 times in a row.


I appreciate the attempt to revive the e5 community, but the past shows us that most clans were lacking active players, when it came to playing a match.
Also there are less e5 players today, than there used to be.
I'm pretty sure that this event will fade out unfinished, even though I hope it won't.

outofhere!
hook's picture
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Re: *E5R* TDML ~2011~
oldskool'shox wrote:

-C4-SCHORSCH wrote:
I hope this event is not too early for the tender and sensitiv e5r-scene.
Maybe some new clan will loose interest after loosing 2 or 3 times in a row.


I appreciate the attempt to revive the e5 community, but the past shows us that most clans were lacking active players, when it came to playing a match.
Also there are less e5 players today, than there used to be.
I'm pretty sure that this event will fade out unfinished, even though I hope it won't.

please can u think positive please! thank you....

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Seth
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Re: *E5R* TDML ~2011~

I could be mistaken, but i thought the E5 rank was closed untill there were atleast x amount of active players, i remember a topic was made some time ago?

nvm found the link. Looks like you need 6 clans.
link: http://www.excessiveplus.net/forums/thread/locked-0

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DEFCON*RKT
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Re: *E5R* TDML ~2011~
outofhere! wrote:

P-ERK *WGVD* wrote:
what has changed for 2011 edition of e5r?

thats the name p-erk.. included freeze tag settings as old days..was not before.

this is a 1:1 copy from 1.03 e5r...

feel free to test it :

WELCOME TO BANGLADESH

193.192.59.218:28100

No ,is not ...

in the the real e5r 1.03 = Railgun {

Ammo: 50

Cycle: 1100

Damage: 300

Radius: 100

Knockback: 150

Your e5r config = railgun {

ammo = ammoLimit = 200;

cycle = 1000;

damage = 300;

knockback = damage;

selfKnockback = 110;

radius = 150;

p!nky wrote:

futema si tu Tongue

outofhere!
hook's picture
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Re: *E5R* TDML ~2011~
DEFCON*RKT wrote:

outofhere! wrote:
P-ERK *WGVD* wrote:
what has changed for 2011 edition of e5r?

thats the name p-erk.. included freeze tag settings as old days..was not before.

this is a 1:1 copy from 1.03 e5r...

feel free to test it :

WELCOME TO BANGLADESH

193.192.59.218:28100

No ,is not ...

in the the real e5r 1.03 = Railgun {

Ammo: 50

Cycle: 1100

Damage: 300

Radius: 100

Knockback: 150

Your e5r config = railgun {

ammo = ammoLimit = 200;

cycle = 1000;

damage = 300;

knockback = damage;

selfKnockback = 110;

radius = 150;

cycle changed!

http://www.excessiveplus.net/forums/thread/cfg-info
Changelog : 10.02.2011
- Raigun Cycle set to original 1.03 version.
- cycle from 1000 to = 1100;

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BAC**TRB
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HU Hungary
Re: *E5R* TDML ~2011~

DBL in

silence is better than bullshit

P-ERK *WGVD*
Perk's picture
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Re: *E5R* TDML ~2011~

where is ybd?

outofhere!
hook's picture
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Re: *E5R* TDML ~2011~
P-ERK *WGVD* wrote:

where is ybd?

Leader said = Incoming!

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P-ERK *WGVD*
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Re: *E5R* TDML ~2011~

nice.. than we would be the needed 6 skull set as minimum