[Closed] SpawnSystem in ctf, rtf & oneflagctf

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xpaliminium's picture
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Joined: Nov 2005
Posts:

Hey,

the spawnSystem is great for all gametypes except ctf, rtf and oneflagctf.

It seems there is half the work done Happy
redFlagPosition - blueflagPosition / 2 = the center
it's how the re/blue base is defined.

Actually if you are in red or blue you will always spawn on the same team's base (only blue or only red) and it's really weird.

The context is :

  • few info_player_deathmatch added on some q3dm maps modified with ents files.
  • 1 team_CTF_blueflag added
  • 1 team_CTF_redflag added
  • no team_CTF_blueplayer or team_CTF_bluespawn added
  • no team_CTF_redplayer or team_CTF_redspawn added

regards,

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