[Closed] ive killed with rail after eating rocket

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Freakman
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I was too lazy to look if this bug report exist so......

As in topic...i killed a guy by rail just after eating rocket - 5 and 6th line on screen - how is it possible?

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Freakman:
do u want to beat freakman noob?
lestat:
no thx i have beaten many noobs

it is hard to be pro

rUnThEoN?!
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[Closed] ive killed with rail after eating rocket

happens from time to time, due to unlagged imo. (also moment of death)

the other thing is, it seems to be possible to hit someone else rail with ur own rail - its being stopped by enemy rail trail.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

RONiN
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[Closed] ive killed with rail after eating rocket

i remember pinky getting killed by bfg, but then gauntleted a guy...
too funny.

yeh, it happens.

^[Evil]Monkey
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[Closed] ive killed with rail after eating rocket

yep, maybe unnamedplayer had higher ping, or lagged at that time?

lagstard
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[Closed] ive killed with rail after eating rocket
rUnThEoN?! wrote:

happens from time to time, due to unlagged imo. (also moment of death)

the other thing is, it seems to be possible to hit someone else rail with ur own rail - its being stopped by enemy rail trail.

It has nothing to do with unlagged since the server is the one that sends the command, and on the server players have only one state so a dead player cant kill another one. However, since that is not what is happening, the explanation for that would be just that the server sends the messages in the right order, but the client received the last command first maybe because the first command was routed in a longer way, something that often happens with network packets.

Also, rail cant block any other rail since they are not projectiles, and railtrails are only client entities, they can even be disabled, so they have absolutely no effect on the server.

Había una vez un barco chiquito...

cml
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[Closed] ive killed with rail after eating rocket
lagstard wrote:

It has nothing to do with unlagged...the explanation for that would be just that the server sends the messages in the right order, but the client received the last command first maybe because the first command was routed in a longer way, something that often happens with network packets.

You are right, I was thinking about same Happy

look on the logs, they show real order

[code:1]868:47 say: ^r^1^4*^R^4^1*^s ^f^0^7ŃĚÉÍÁŘ ^s^r^4^1*^R^1^4*: ^1Awww...... 5
868:51 Item: 8 item_health_small
868:57 Kill: 8 10 10: Freakman killed ExcessivePlayer by MOD_RAILGUN
868:57 Score: 8 12
868:57 Kill: 10 8 6: ExcessivePlayer killed Freakman by MOD_ROCKET
868:57 Score: 10 14
868:59 say: ^r^1^4*^R^4^1*^s ^f^0^7ŃĚÉÍÁŘ ^s^r^4^1*^R^1^4*: ^1Haha 5
868:59 say: ^xFDC43E^x000000âáă^r^xFDC43E^xFE3A01*^R^xFE3A01^xFDC43E*^s^xFE3A01^x000000^a9ë^a8ď^a7ó^a6ú^a5í^a4é^a3ô: ^1=^3] 7
868:59 say: ExcessivePlayer: ;] 10
868:59 say: wuhagedzian: Big grin 4
869:00 TeamScore: 1 6 ^1RED
869:00 TeamScore: 2 10 ^4BLUE
869:02 say: ^xFDC43E^x000000âáă^r^xFDC43E^xFE3A01*^R^xFE3A01^xFDC43E*^s^xFE3A01^x000000^a9ë^a8ď^a7ó^a6ú^a5í^a4é^a3ô: aww.. 7
869:04 say: Freakman: how the fuck? 8[/code:1]

First Freakman killed by railgun and then excessiveplayer killed him by rocket that fired before he killed him xD

    868:57 Kill: 8 10 10: Freakman killed ExcessivePlayer by MOD_RAILGUN 868:57 Score: 8 12
    868:57 Kill: 10 8 6: ExcessivePlayer killed Freakman by MOD_ROCKET
[/]

Freakman
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[Closed] ive killed with rail after eating rocket

today i saw this 2nd time so this is not so rare

Freakman:
do u want to beat freakman noob?
lestat:
no thx i have beaten many noobs

it is hard to be pro