@ BRO-Admins, wanna help to grow...?

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BROKEN
AzT's picture
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@ BRO-Admins, wanna help to grow...?

multijumps got to stay.

and you make it sound like the instarail servers are all about camp.

which leads me to another question,

what about Anti-Camp ? ... those settings need to be properly balanced aswell. perhaps not in FRZ, CA and CTF which are more sneaky gametypes (CTF having to defend). but AC needs to be calibrated.

Better a broken promise than none at all.
Mark Twain

mow Q [EN]
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@ BRO-Admins, wanna help to grow...?

atm we have the anticamp from broffa.cfg

in ctf its different, there u, like u said, have to defend so, there the anticamp shouldnt be so strong or whatever....

*RuBeN!*
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@ BRO-Admins, wanna help to grow...?

Turn it off in CTF, man, who's the moron who'd camp in a CTF game (except me Laughing )

Please make the anticamp like 8 seconds before death, because sometimes, people chat or are in the settings menu, and when they get back, they're dead (not killed by a player).

And multijumps off in CTF please Big grin

saint
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SE Sweden
@ BRO-Admins, wanna help to grow...?

I see multijumps as a part of e+. They are here to stay Winking

*RuBeN!*
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@ BRO-Admins, wanna help to grow...?

Dude, ain't no prob if they're staying.

But I don't like it when you say they're a part of Excessive Plus, because at the very beginning, when we were all (not everybody) playing Excessive, including the old 1.16 times, we didn't use the multijumps (in excessive v002, the "joust" mod was not made yet)

It's a lot of changing for me because since 2000 it's the same ow game we are playing.. It's gonna take quite a while for me to accept it Thinking

But ain't no prob, bud. Happy

BROKEN
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@ BRO-Admins, wanna help to grow...?

as saint said ... multijumps is a part by now.

anyways, i think AC should acctually be off in ctf ... i mean when you hide with flag and such ...

Better a broken promise than none at all.
Mark Twain

ghost
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@ BRO-Admins, wanna help to grow...?

test it

wona play league on this ?

all!son[eKitten]
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@ BRO-Admins, wanna help to grow...?
mow Q [EN] wrote:

nades are very importan for a classic excessive player, in the momentan config they are unchanged in all things, but the damage is so low, that u cant use it for kills (so no chance for spammers).

I must say that this is the main reason why I don't like to play on bro-servers. I just can't move there since grenades are not working right. With grenadejumps and normal bfg, I could play on bro. Winking

Movement is the key. I don't know what bro-players feel about grenadejumps. Grenadejumps speed up the game a lot. I believe it would be more difficult to hit the opponent with rail when grenadejumps are enabled - but this is just guessing.

Mg could be less powerful. I have noticed that if someone who is better than average player starts using the mg, all players have to use it. This is just because its too powerful weapon. It dominates the game. And it's not fun.

The rail on bro-servers is much better than in normal excessive since it actually works. But what I don't like is when everyone is using just rail. Its somehow too silent and 'clinical'.

SARASOTA|BE|
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@ BRO-Admins, wanna help to grow...?

nothing is new under the sun

(\__/)
(+'.'+)
(")_(")

FEST
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@ BRO-Admins, wanna help to grow...?

i'm with you alli.