About EN, X-Nature and X+

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ghost
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Joined: Jan 2004
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About EN, X-Nature and X+

its not the same, i do cfg with 5 grenades and if u pres the button yor ammo ends after 5 shots if u holding the button, but if u shot only by presing it to each shot yors amo dont ends iven if u shot that fast as is rate of fire for this weapon

ghost
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About EN, X-Nature and X+
^FrEnZy^ wrote:

How low would that damage be? like 100 or something? I still think the instant rail could be a good idea if it isn't as fast in v4 cfg.

cycle is set around 1000

^FrEnZy^ wrote:

The one grenade option would suck, cuz i am used to make quick moves with nades and also throwing some behind me when leaving a base Winking.

u wrote that u spam with grenades, dont aiming with them, and counting that folowing oponent eat the grenade...

that option is for prevent spaming...

mow Q [EN]
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Joined: Nov 2003
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About EN, X-Nature and X+

u can test the settings with hq, it shoulnt get lost to much of both side.

even hq and u frenzy are good examples for rail and excessive (btw, the rail has a cycle from 1,1 secs per shot frenzy)

contact each other, and when u guys are finished u can send me or shibby the config.

pls also write in what u changed, cause i am very busy atm.

ghost
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Joined: Jan 2004
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About EN, X-Nature and X+

not only u im in ofice atm Winking im working :roll: Winking

mow Q [EN]
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Joined: Nov 2003
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About EN, X-Nature and X+

@ shibby, i think HQ means, that if u stay pressed on fire, the ammo gets empty, but if u press for every single shot, the regeneration is so high, that u can move as u used to or something like that.

it would be very interesting for me, what comes out if frenzy and hq are working together.

^FrEnZy^
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Joined: Mar 2004
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About EN, X-Nature and X+

Added HQ to msn Happy

pandora!box
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Joined: Nov 2003
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About EN, X-Nature and X+

hmmm Just played a ffa x-nature and freeze x-nature - and imo this cfg roxx x - it has the bro feeling in it and well ... sth new. Game is much faster, and nadejumps are really cool. Wish more ppl play x-nature. GJ on working the cfg out!! Ehum ... One thing - I would like to see rocket a little bit faster in the air ;P

parasight [E+]
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Joined: Sep 2004
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About EN, X-Nature and X+
unruly.st! wrote:

1- When railed, one gotta get killed. This is what BRO-rail is. But on dm10 w/ this cfg i railed 4-5 fellas in run and all kept alive lol. So, we need head shot to kill? Whats special about dm10?

2- Mg whores around. Too damn annoying.

1- I've gotten used to railing and sending a few mg shots right along, that tends to do the job. I'd prefer the rail to be true instakill though.

2- Yes, MG is so spammy. I tend to try not to use it to stay fair. It's an excellent catch-up weapon when you are second place and the match is coming to an end. I don't know if this is so good, I'd prefer to make it less spammy. It doesn't have the skill-factor the other weapons like rail and rockets have, IMHO, it's just too powerful.

mow Q [EN]
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Joined: Nov 2003
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About EN, X-Nature and X+

u dont got for what x-nature is made Sad

unruly u say that after just 7 games?

pandora!box
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Joined: Nov 2003
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About EN, X-Nature and X+

xnature - roxxx