for a q3 server u need 56mb of ram (for one home server)
and with ur 1mbit upstream u can get max like 18ppl if im right
-->Excessive comes from learning the advantages and disadvantages of each weapon, what weapon is called for in different situations, and what works best against each weapon in the hands of opponents<-- All Other Is Brainless Shooting
56 32 doesnt mader, with 256megs look at this chart.
Windows Me = 90megs of RAM
Quake 3 server = 56megs of RAM
Quake 3 Arena = at least 64megs of RAM
TOTAL = 210megs of RAM
un-used = 46megs of RAM
free when quake 3 isnt running = 110megs of RAM
Wouldnt that be un-laggy, 46megs of RAM free when quake 3 arena, a server, and Windows ME is running?
If it is, can some1 tell me settings to make Quake 3 Arena only use 64megs of RAM, Com_hunkmegs "xxx", com_zonemegs "xxx", com_soundmegs "xxx", or something that im missing.
: A juvenile idiot - that was what had to be proved
: I think that God's got a sick sense of humor... and I think that God's plans are soon unfurled
: I don't want to start any blasphemous rumours
But I think that God's got a sick sense of humour
And when I die, I expect to find him laughing
: "Super stupid" is inaction - what most people do. It’s no big deal that I didn’t know about this tool. I’ll unblock those guys
: pyr gave dsharpe his quake3, so they wanted to play each other
: the modified engine is often used in the osp community, yes its hacked. the way it works is if your server runs the same engine you can enable or disable x_ values on the client to customize the gameplay further. its super stupid, you find it on github.
56 32 doesnt mader, with 256megs look at this chart.
Windows Me = 90megs of RAM
Quake 3 server = 56megs of RAM
Quake 3 Arena = at least 64megs of RAM
TOTAL = 210megs of RAM
un-used = 46megs of RAM
free when quake 3 isnt running = 110megs of RAM
Wouldnt that be un-laggy, 46megs of RAM free when quake 3 arena, a server, and Windows ME is running?
If it is, can some1 tell me settings to make Quake 3 Arena only use 64megs of RAM, Com_hunkmegs "xxx", com_zonemegs "xxx", com_soundmegs "xxx", or something that im missing.
We cant shatter when we fall off 100mile clifs
