Server is switching maps fast and lagging also mod not working?

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<WBGS>K1dX-CA
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I need help my server is messing up maps are cycling fast when I have it set to 50 kills, and 20 minutes limit also the game type keeps changing, and we want death match what is going on all the quake 3 mods we tried not working right is something happening here?

epsiplayer
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intact-epsilon's picture
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Re: Server is switching maps fast and lagging also mod not ...

Please show us the rotation file. (if you don't know the rotation file is set with \xp_rotation and by default is "rotation.txt' file)
For more information about how to set the rotation check in the documentation page: http://www.excessiveplus.net/documentation/server/rotation-system

And tell us what limits you have set on \fraglimit \timelimit.

_______
epsislow


<WBGS>K1dX-CA
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Re: Server is switching maps fast and lagging also mod not ...

set fraglimit "50"
set timelimit "20"
//set capturelimit "6"
//set roundlimit "10"

// configuration engine
set xp_config "excessive3"

// map rotation (see rotation.txt)
set xp_rotation "rotation.txt"
// this is needed to start the rotation
// test_bigbox is good because it tiny
map q3dm1

Here is the part of the cfg for you to see maybe this will help you?

<WBGS>K1dX-CA
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Re: Server is switching maps fast and lagging also mod not ...

sorry about the second post the browser saved twice.

epsiplayer
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intact-epsilon's picture
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Re: Server is switching maps fast and lagging also mod not ...

Hmm.. no i think that's the server.cfg file, we need the rotation.txt file it should be in the quake3/excessiveplus/ directory

Can you also check if you have the server running the Excessiveplus mod?
Try a command in the server's console like: \xp_crosshairColor or \xp_name
if you get a message saying it's an undefined command, it means you don't run the mod so the excessiveplus settings doesn't have any effect.
___________
epsislow


<WBGS>K1dX-CA
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Re: Server is switching maps fast and lagging also mod not ...

* Excessive Plus for Quake III Arena
* www.excessiveplus.net
**/

// these will be executed before each map
$timelimit = 20;
$fraglimit = 35;
$g_gametype = GT_FFA;

$xp_config = "default";

q3dm1 {
$fraglimit = 50;
}

// both maps will have "$fraglimit = 35"
q3dm2
pro-q3dm6

q3ctf1 {
$g_gametype = GT_CTF;
$timelimit = 15;
$capturelimit = 10;

$xp_config = "excessive3";
}

// this will be FFA! remember the "$g_gametype = GT_FFA"
q3ctf4

// we can have individual conditions
//if ( activeClients() >= 8 ) {
// q3dm12 {
// $timelimit = 10;
// }
//}

// we can access weapon configuration values
// but they are read-only
//if ( Machinegun->Damage >= 100 ) {
// // this is a valid mapname
// q3dm17++
//}

// we can include other files
//include("rotation2.txt");

// note, if the mapname conflicts with the syntax (e.g. mapname 'break' will conflict
// with the 'break' keyword), you have to wrap them into quotes
//"break" {
// $fraglimit = 10;
//}

Here is the rotation maybe I should look here to fix it this could be my issues all we want so fare is dm. Also ill do the test now.

wbgs_gaming
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Joined: Dec 2014
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Re: Server is switching maps fast and lagging also mod not ...

I am wondering how to set time limits in game my limits are not right this is quite annoying?