Make weapon switchtimes osp-like

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gst
uniquewiz's picture
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Joined: Feb 2010
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Hello!
Trying to make osp-like switchtimes in excessive+ (our goal is to make a "copy" of osp clanarena in excessive+ ..reason is simple - osp is inferior to excessive in everything - lag feel, possible tweaks etc), but fail so hard..

Tried different values, but it is either VERY slow switches, or VERY fast ones (which lead to possibility of shooting 10x railguns per second).
Tbh i dont know how to do better then we have now (which is still not even close to what i want..still instant switch :[, and i want osp-like)

Current switchtimes:
Weapon Time(global switchtimes):
Dropping = -1
Raising = -1
Ammo = -1

As for weapons, atm we have "0" everywhere (In dropping, Raising, Ammo) for every weapon.

If someone recall osp switchtimes feeling - can you please write values.
Thanks in advance

¯¯__█ALI█¯¯__
xpaliminium's picture
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Joined: Nov 2005
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Make weapon switchtimes osp-like

I can help you even if I don't know OSP mod.

add me on msn, check profile.

Wanna avoid seeying mow, skull & co Surprise

Check this peacefull place

mow Q [EN]
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Joined: Nov 2003
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Make weapon switchtimes osp-like

isnt osp switch baseq switch?

rUnThEoN?!
Skullheadq3's picture
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DE Germany
Make weapon switchtimes osp-like
mow Q [EN] wrote:

isnt osp switch baseq switch?

depends on the gamemode, cpm is instantswitch after reload while its baseq3 with vq3.

hurrenson: "This idiot is apparently not familiar with a rail/sniper style."

gst
uniquewiz's picture
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Joined: Feb 2010
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Make weapon switchtimes osp-like

what im talking about is osp clanarena with promode physics

XF1GHTER.SWE
XF1GHTER's picture
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Make weapon switchtimes osp-like

Intressting GST Very Intressting Iff u r planing 2 fix this at one server or something plz Send me a pm
Nice

Regardz
ImpreZyve

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gst
uniquewiz's picture
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Joined: Feb 2010
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Make weapon switchtimes osp-like

ofc i am interested, otherwise i wont be bothered making a server Happy
server will be 24/7, and if we manage to make switchtimes even not completely but ALMOST as they were in osp promode clanarena - i will bring ALOT of people here. Our osp clanarena community is really big (for a little "unofficial" gametype in dieing game ofc Happy ) ~300 ppl, where about 50-60 are ready to go here already (by here i mean excessive)

mow Q [EN]
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Joined: Nov 2003
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Make weapon switchtimes osp-like

well, if it is really a other switch time than in vq3 (default switch btw), than it is the best u gonna ask wasp-beast, he may help u quickly as soon he read this thread.

animalchik
fala.q3's picture
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Joined: Jul 2009
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Make weapon switchtimes osp-like

haven't checked but this is probably what u want

[code:1]
$xp_physics = PHYSICS_CONTROL_FORWARD | PHYSICS_CONTROL_SIDEWARD | PHYSICS_CONTROL_STOP;

Weapon Time {
Dropping = -1;
Raising = -1;
Ammo = -1;
}

Gauntlet -> Time -> Dropping = -400;
Machinegun -> Time -> Dropping = -100;
Shotgun -> Time -> Dropping = -1000;
Grenade Launcher -> Time -> Dropping = -800;
Rocket Launcher -> Time -> Dropping = -800;
Lightning Gun -> Time -> Dropping = -50;
Railgun -> Time -> Dropping = -1500;
Plasma Gun -> Time -> Dropping = -100;
BFG -> Time -> Dropping = -200;
[/code:1]
btw physic won't be fully osp-pm alike, to make it real u should ask our developer Beast

need help ask Ali or me via PM, or at IRC quakenet.org #f2b-clan

asking Beast might take some time but he is best source of informations

I am addicted to life.

gst
uniquewiz's picture
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Joined: Feb 2010
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Make weapon switchtimes osp-like

physics "3" dont need to be edited..i havent spotted any differences from osp promode clanarena with it.

as for switch times - ill test those.

lagstard
Developer (retired)
rabusmar's picture
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Joined: Jan 2008
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Make weapon switchtimes osp-like

The settings fala put made switching some switches slow even when not firing a weapon. I've never played osp, but i think that's not what you want, and from fala explanation it seems i would with something like these:

[code:1] Weapon Time {
Dropping = 1;
Raising = 1;
Ammo = 1;
} [/code:1]

And 0 on every individual weapon time.

Había una vez un barco chiquito...