Excessiveplus Mapping Project !

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xpaliminium's picture
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Excessiveplus Mapping Project !

here we go, Happy

lets start maps for e+, I mean real ones.
so lets make conventions and then maps ideas first before starting them :

I propose that : Tongue
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1. excessiveplus map names should starts with xpXP where:

X : the gametype the map will be designed for

    - vs : small 1vs1 maps - ffa : medium maps
    - mffa : massive ffa maps ( fragfest maps Tongue )
    - tdm : camping designed maps but with many spawnpoints (so respawn should be possible there) Tongue.
    - freeze : big maps to fit more than 16 players with enough spawn points
    - ctf : BFG, nades and rocket moves calculated for CTF/RTF.
P : a map number starting with 0 of the gametype.

[code:1]so examples :
- xpvs1 : 2nd 1vs1 map of excessiveplus mappack Happy
- xpfreeze3 : 4th freeze map of excessiveplus mappack.[/code:1]
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2. we have to make some textures and shaders that would be common for all e+ maps.
Feel free to give yours ideas.
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3. We had better start with simple maps forms like last oldvamp's map.
so a squarre, a rectangle, a triangle, a cone, a cylindre, a sphere and all that.. then we try arranging that mixing up that basical objects.
lets think what would be nice to have :roll:

we have all to know something important : 32x32 representants about
1meter². cos a player model has 32x32x56 so in general 1m75 Tongue height
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4. To start making those maps, lets collect some mappers that would help us.
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5. Each one would have a map affected if he likes and in a specific gametype.

so I already add oldvamp and myself to the team :
casa maybe :roll: , in fact you are architect Big grin and has already done a map Tongue

who else ? Happy

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EVOL.qXy
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Excessiveplus Mapping Project !

Wow! Guys you bring back the spirit for me to make q3 maps! Big grin

I have just one question: Is any possible way to "import" lightwave modeller (*.lwo) files into Radiant (or other map editing tool)?




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xpaliminium's picture
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Excessiveplus Mapping Project !
EVOL.qXy wrote:

Wow! Guys you bring back the spirit for me to make q3 maps! Big grin

I have just one question: Is any possible way to "import" lightwave modeller (*.lwo) files into Radiant (or other map editing tool)?

yes I have found that tool to export as md3 from lightWave, but I haven't tested it Happy
http://www.troggpond.com/lwtools/utils/lwotomd3.html
there is also a plugin on the same website
http://www.troggpond.com/lwtools/md3/index.html

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(HK)?aSaB
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Excessiveplus Mapping Project !

hey qXy , read oldvamp's post , about the E+ logo to insert in the maps. i am not sayin we are gonna issue an E+ map pack. not sure we are ready to do that. in terms of ability right now.

if u see other mods map packs like osp map pack and cpma maps , u see a very good quality of mapping that we havent reached yet.(very near to id software level of mapping skills)

but it is a very good start, and some of us are closer to the goal than others.

first yes ,as ali said , we have to make a team of mappers , that agree on same principles ( use of certain textures , use of E+ logo , and some basic principle that will make it suitable for E+ more than any other mod)

for now , Deck16 and thewell raise above all the others.

(HK)?aSaB
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Excessiveplus Mapping Project !

i just tested the ninja maps from oldvamp , i cant see all the textures , instead i have white walls.
i tried highiest texture rendenring.

NINJA |¯?¯OLDVAMP¯?¯|
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Excessiveplus Mapping Project !

take a screenshot so i can tell which one are mising and ill see about issueing a new pak

So should we create a 'Quake Stone Cutters' team?

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xpaliminium's picture
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Excessiveplus Mapping Project !

I'm impatient :twisted::twisted:

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Lakitu
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Excessiveplus Mapping Project !
NINJA |¯?¯OLDVAMP¯?¯| wrote:

take a screenshot so i can tell which one are mising and ill see about issueing a new pak

So should we create a 'Quake Stone Cutters' team?

Did u get Stonecutters from The Simpsons? Big grin

btw, my graphiccard comes tomorrow or wednesday, i can't wait to try make maps HappySmile

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Excessiveplus Mapping Project !
(HK)?aSaB wrote:

very very nice 1v1 map raven , really. i added it on rotation in the mapping school server .

though there is a green slime pool that doesnt hurt , u should add a trigger hurt there.

and where is the E+ logo?

Happy

i only have work 2days at this map i forgot this sry...
in a few days i post a new one without bugs and with hurting slime=)
textures and e+logo ......time will tell=)
and thx for your accolade ^^
greetz

Mouse:RaZeR CopperheaD Tempest Blue
Mousepad:RaZeR eXactMat(Speedside)
Keyboard:RaZeR Tarantula(Battlelight)

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Excessiveplus Mapping Project !

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